Recent content by Noodleface

  1. Noodleface

    IT/Software career thread: Invert binary trees for dollars.

    Sounds like a prime candidate for AI replacement
  2. Noodleface

    Monsters and Memories (Project_N) - Old School Indie MMO

    Last one I'll announce here for awhile: Release v0.0.3 · Noodle-face/mnm-cartographer Appreciate any feedback. This has an experimental 'hand drawn' option, but it only really works in Shaded Dunes. My next major release will hand draw all maps if the user wants. This also supports multiple...
  3. Noodleface

    Monsters and Memories (Project_N) - Old School Indie MMO

    Werd thanks. To get any better resolution on these will require people actually seeing how accurate the maps are
  4. Noodleface

    Monsters and Memories (Project_N) - Old School Indie MMO

    Going to add a debug toggle switch that makes the zones look a little more nice. I still prefer the other style I think
  5. Noodleface

    Monsters and Memories (Project_N) - Old School Indie MMO

    Playing a deep gnome im so low to the ground it seems like I'm running fast
  6. Noodleface

    IT/Software career thread: Invert binary trees for dollars.

    I already peaked haha. NPC data and damage is there at least. I don't need to know anything about packets. Claude does though.
  7. Noodleface

    IT/Software career thread: Invert binary trees for dollars.

    If you don't follow the MnM thread, it's an old-school MMO love letter to EQ. That means no maps. The wikis are all hand drawn maps, which honestly is cool and charming but I got annoyed that resources were so low. So I took it upon myself to see what exactly I could pull from the game. So I...
  8. Noodleface

    Monsters and Memories (Project_N) - Old School Indie MMO

    Unfortunately that's where software engineering is now. There is no other way. My entire day job is managing Claude
  9. Noodleface

    Monsters and Memories (Project_N) - Old School Indie MMO

    My only hesitation in trying is if they detect it. I mean I guess now would be the time since my time spent in this game is minimal
  10. Noodleface

    Monsters and Memories (Project_N) - Old School Indie MMO

    Good idea, maybe I need to limit the map to areas we can traverse and eliminate dead space. And by "I" I mean literally just Claude. The release tonight is going to be huge lol
  11. Noodleface

    Monsters and Memories (Project_N) - Old School Indie MMO

    Ok if anyone knows blind midden can they tell me how accurate this is.
  12. Noodleface

    Monsters and Memories (Project_N) - Old School Indie MMO

    That's what I'm trying to do, it seems like there's a lot of weird collisions and shit in the data too which is confusing my tool. I'm using Blind Midden as my test bed for this. I'm hoping I can make something serviceable.
  13. Noodleface

    Monsters and Memories (Project_N) - Old School Indie MMO

    Wonder if that's windows exclusive because on Linux I've been monitoring my usage with no spikes
  14. Noodleface

    Monsters and Memories (Project_N) - Old School Indie MMO

    I found the baby crocs really nice if they aren't camped. They spawn crazy fast and don't aggro
  15. Noodleface

    Monsters and Memories (Project_N) - Old School Indie MMO

    Very easy with Claude,.more difficult by hand. Let's just say I already scraped some damage numbers, but did not implement anything. To me that's a bit over the line. But I GUARANTEE some secret guild poopsock discord has that running already. ShowEq lite is technically possible too, but...