Recent content by velk

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    Ancient Kingdoms

    Hold position seems pretty buggy - from basic stuff like having them run around into a different spot and *then* hold position, I've also had some: - Run into a wall and then vanish - Stop attacking and/or healing It also doesn't stop them from running away from boss abilities, which is good in...
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    Ancient Kingdoms

    Yes, they scale with level. It doesn't seem to change relative difficulty though - like the ice zone has way more mobs spawning much faster than the forest one.
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    LitRPG

    That's probably in the top 10 for self-publish mistakes, although it doesn't come close to the forerunners of discreet/discrete and sheathe/sheath. I think tools like grammarly are actually making it worse because instead of inconsistently getting it wrong, they end up teaching the tool that is...
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    Widow's Bay

    This is good fun. Not what I was expecting from horror comedy - it's legit really good horror, the comedy isn't making fun of the horror parts, but more about the character's reactions to them. Thumbs up from me after the first two eps.
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    Spring 2026 Anime Thread

    Classroom of a black cat and witch, I assume.
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    Ancient Kingdoms

    Prolly depends on what class and mercs you have - troll cave minibosses ( mushroom, troll, crawler ) have the sorcerer set, which is a significant upgrade over the ice cave set for mages - makes a pretty short loop while farming gold. With tank main I pretty much have to take druid and cleric...
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    Ancient Kingdoms

    There's some others that I found - the troll dungeon is 30-40 as well, there's also some dungeons with weird gaps, like abandoned tombs is a level 10 dungeon, but the eastern wing is level 35 with a level 40 boss. Given the gaps in the bestiary, I'm probably missing several other 30-40 ones.
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    Ancient Kingdoms

    Getting ganked by the ancient cyclops in the middle of a newbie zone brings me back. All the old flair - like killing a named then finding a quest given to kill that named then waiting an hour for it to respawn ;p
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    Ancient Kingdoms

    Dunno your class, but if you are warrior you can just stun her to prevent the spider summoning. Slam is a pretty handy skill.
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    LitRPG

    That's not true, even all the way up to current time. The non-human bit is doing a lot of carrying there as well, given that 90% of all the characters are non-human. That, on the other hand, is a completely fair criticism.
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    Ancient Kingdoms

    There's two different dismisses - if you dismiss from their portrait ( red cross ), then they just go inactive in tavern, they still stay with all their gear etc and you can hire a new one for that slot. The second dismiss, the gray skull on the merc screen, permanently deletes them and, as far...
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    LitRPG

    Path of the Deathless is kind of the ADHD of litrpg, it's pretty much a relentless onslaught of ridiculously over the top action and progression. Central conceit is that the MC gets stronger against whatever killed him each time he gets killed. If you thought DotF was too slow to ramp up this...
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    Invincible

    Normally 'super powered beings can't come up with anything better than punching for a fight' is a lame cliche, but that opening uppercut gets a pass from me ;p
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    From

    That's probably actually a best case for a show like this - don't have to run the line between having no content if you are renewed and spinning wheels going nowhere in the current season. 'You've got a season to wrap it up' is pretty generous.
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    LitRPG

    Sure, you can dislike stuff for whatever reason, I think Seananigan's point was more that it's not always obvious if something you don't like makes a story worse or not, even for you. Like compare the 'I read this story but character x fucking sucked, I hated everything about them' and 'I...