I agree that someone needs to have a deeper understanding of these things. I just don't think every developer needs that same depth of knowledge anymore. The people who have the interest and the mind for it will still dig into how everything works. That expertise still has value, but I think AI...
As I mentioned previously, we write drivers for various handheld devices, which requires a lot of manual testing. Upper management made the brilliant move of letting go of most of our local manual testers in favor of Indian contractors over in Mumbai, and favoring the local coding testers. Boy...
Fair point on tradeoffs, and I agree there's no free lunch. But people made this same argument about compilers, and again when IDEs started auto-completing everything. I don't think the 'click' goes away. It just shows up on different problems. Less often it's "oh, that's how this syntax works"...
You still have to get good at using the thing. At work, the split is pretty obvious. The people who’ve actually sat down and learned how to use AI get very different results from the people who still treat it like a chatbot. Same tool, but the output is night and day.
The learning hasn’t...
The model-kit feeling is real, and it is fine as a reason to like the work. It is a bad standard for whether the work is going well.
The job is to ship software that behaves correctly and can still be changed later. “Write a bunch of stuff, press run, look, it goes” is how you find out that a...
I find this attitude bizarre. For me it is the opposite. This is exciting. My mind keeps turning over things I could build, because nearly anything I can think of is now possible. Do you enjoy coding for the sake of coding, rather than for what you are actually creating?
What I find curious is developers loudly advertising, “I didn’t use AI for this project!” Which has me thinking, okay, you’re an idiot? It’s kind of like, “Look at me, I built this house without power tools. It took me 30 times longer, and the construction is shoddy. Go me!”
I like Maximilian Schwarzmuller. I've bought several of his videos on various subjects over the years on Udemy.
https://www.youtube.com/@maximilian-schwarzmueller/videos
He mentions an upcoming course on AI development workflow. Might want to consider registering.
That's kinda the thing, dude -- this is all changing so rapidly that we're all still trying to figure out how to use it efficiently. The only real recommendation I can make is to immerse yourself in it and practice using it. What we're doing today could look radically different a year from now.
Same here. I don't use "Plan" mode or really any mode other than Full Access / YOLO.
The plan is the Markdown document generated from the investigation. The point is to have a "hard copy" that the agent can follow rather than relying on its memory of the earlier conversation.
Keep in mind that...
This is similar to how I work, except that I do not work inside the chat session entirely itself.
I work in several phases, and each phase produces a durable Markdown document:
- Pull the ticket or user story from ADO. This writes a `story.md`, which I then review.
- Initiate an investigation...
This one was for sure.
But I'm also wondering if there are any part time type jobs for this. Wouldn't mind doing a few when I had the time for extra bucks.
Got a cold email today about a full-time contract grading coding-agent work for a frontier lab. Remote US, $150/hour, 40 hours a wee for 6 months.
The work is reading agent transcripts and pull requests all day, which patch is actually better, which tests are game-able, what the diff really...
I remember back in my night community college classes there was a group of students from the DRC. They were well dressed and groomed. Good students. Quite the opposite from the local African Americans with their pants halfway down their ass.
I mean, this sounds exactly like every other legacy system that already exists. We maintain an ancient ASP.NET WebForms app that started in the early .NET 2 days. Over the years people dumped in different third-party frameworks, flipped patterns every couple of years, and nobody ever cleaned the...
We write device drivers to interface third-party physical devices with our software. Unit testing can only take you so far, especially when the vendor's spec documentation is often WRONG. It makes the process extremely labor intensive and honestly makes me wonder why we're still in this business.
I'm on SuperGrok ($30/month) because that gives you access to Build. Unless they changed it, you don't get access to the CLI tool with the basic subscription.
Most of our group was slow to start using coding agents. That is over now. Almost everyone is using them, and stories are completing a lot faster -- and our testers are getting crushed. They still do most of the work by hand, so they are really falling behind.
I keep wondering what this looks...
Thought this was pretty okay, especially considering the runtime. If it had dragged on for two-plus hours, forget it. As a short and sweet action/sci-fi movie, though, it works fine.
Of course they can't help but to sprinkle in the gay shit.
Again, I don’t understand why some of you think Reacher is an ultra-realistic TV show. I enjoyed this season for its over the top action sequences. That jump-on-the-table move was awesome.
I agree with them. I saw this in the theater when it was released. It got a few laughs, but I remember something feeling off even then. Their discussion put a name to those problems.
I played this years ago and thought it looked incredible. There just was not much game at the time.
I also remember it as a hosted session more than a persistent world. Is that still how it works after 1.0, or are people running dedicated servers now so the world stays up when nobody is logged...
For us, we just got a token bump to "60,000" credits per month -- whatever that equates to. All I know is, we were running half that up until then and it was apparently costing the org couple hundred bucks a month. I mean, that's pretty cheap all things considered. Our new junior dev is...
Yeah, but then it would be no different than a single tile on a virtual desktop. But you're right, there will be a delay when switching modes. Not sure how annoying that will be. Regardless, fun project so we'll see how it goes.