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Gavinmad

Mr. Poopybutthole
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Thanks for explaining but now I have more questions
Gachas often do collaborations with other games to cross promote one another, like Wuthering Waves recently had a highly regarded collab with Cyberpunk 2077. FFBE was not generally known for retarded/nonsensical collabs like some games were but they did collab twice with Ariana Grande, once with Katy Perry, and once with Addison Rae whoever the hell that is.

 
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Penance

Naxxramas 1.0 Raider
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Gachas often do collaborations with other games to cross promote one another, like Wuthering Waves recently had a highly regarded collab with Cyberpunk 2077. FFBE was not generally known for retarded/nonsensical collabs like some games were but they did collab twice with Ariana Grande, once with Katy Perry, and once with Addison Rae whoever the hell that is.


Just shows how much absolute retard money to invest ratio gachas make
 

Cybsled

Naxxramas 1.0 Raider
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16 had some good things going for it: The story was pretty decent until after Bahamaut. Boss fights were pretty cinematic and cool. Music was good (Soken).

But the side quests felt so useless - almost like they added them for the sake of adding them, but they ultimately did nothing except pad the game. The only side quest that was kinda nice was the one where you got some Cid backstory. Crafting felt useless. The back half / third of the game story wise was less engaging.
 

Caeden

Golden Baronet of the Realm
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It was certainly a better story than 14. People jizz all over that and it was a bloated nonsensical mess too.
 
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Gavinmad

Mr. Poopybutthole
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It was certainly a better story than 14. People jizz all over that and it was a bloated nonsensical mess too.
Threatening Episode 12 GIF by The Simpsons
 

Caeden

Golden Baronet of the Realm
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You just head on back to the first and don’t forget to talk to someone at the waking sands and regurgitate the recent cut scene that could have been an email. It’s an Ascian. Always. Oh, while you’re at it, go take this letter and rehash the cut scenes again with all the world leaders in one of the randomly chosen capitals to randomly visit.
 

Gavinmad

Mr. Poopybutthole
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You just head on back to the first and don’t forget to talk to someone at the waking sands and regurgitate the recent cut scene that could have been an email. It’s an Ascian. Always. Oh, while you’re at it, go take this letter and rehash the cut scenes again with all the world leaders in one of the randomly chosen capitals to randomly visit.
I grant that ARR is kind of an awful experience that probably turns a lot of players away before they get deeper into FF14 but the Ishikawa era (The Doman half of Stormblood, all of Shadowbringers and Endwalker) is absolutely fantastic. There's a good reason why FF14 players give her a standing ovation every time she shows up for like a fan fest or whatever.
 
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Caeden

Golden Baronet of the Realm
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I grant that ARR is kind of an awful experience that probably turns a lot of players away before they get deeper into FF14 but the Ishikawa era (The Doman half of Stormblood, all of Shadowbringers and Endwalker) is absolutely fantastic. There's a good reason why FF14 players give her a standing ovation every time she shows up for like a fan fest or whatever.
I played through endwalker. I wanted to introduce them to an editor. There’s an ok story there that would be 1000% better if made single player AAA and heavily edited down.
 

Gavinmad

Mr. Poopybutthole
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As far as Resonance goes, it's a pretty beefy demo but I still have my doubts about this being worth 50 bucks. Guess it depends on how much of the FFBE story is adapted into this, if it's the whole thing then this will be a reasonably long game. Definitely a wait and see unless you've got some major FFBE nostalgia.
 

Caeden

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$50 is the equivalent of $22 when Mystic Quest came out. I think that retailed for $35 then. Yeah yeah. Cartridge era, but it’s probably overall worth 50.
 

RobXIII

Urinal Cake Consumption King
<Gold Donor>
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16 had some good things going for it: The story was pretty decent until after Bahamaut. Boss fights were pretty cinematic and cool. Music was good (Soken).

But the side quests felt so useless - almost like they added them for the sake of adding them, but they ultimately did nothing except pad the game. The only side quest that was kinda nice was the one where you got some Cid backstory. Crafting felt useless. The back half / third of the game story wise was less engaging.

It also didn't reward exploration at all. You'd find a shiny blinky light to loot when you leave the beaten path, and it was always useless.
 
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Caeden

Golden Baronet of the Realm
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It also didn't reward exploration at all. You'd find a shiny blinky light to loot when you leave the beaten path, and it was always useless.
Ah yes. Much in common with any quest from a town or pretty much the entirety of the overworld during 14. Same creative team. It tracks.

I liked 14 pretty well too. It just did not deliver what I felt people said it did. And I found it didn’t do a great job of using the overworld well at all.
 
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TBT-TheBigToe

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I'm buying it day 1 just because I support square making more of these types of games
I am leaning towards this stance as well with how much I enjoyed my playthroughs of Octopath 1, 2, and 0, DQ HD3d 1, 2, and 3. They were all very good, I want more and hopefully one with a semi-original sci fi storyline and theme.
 

Vorph

Silver Baronet of the Realm
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I wanted to get those on switch. Seems obvious games for on the go
Square being gigantic faggots on the Switch keeps me from buying any of their shit going forward. No upgrade packs at all on Switch 2 for their Switch 1 games so if you want the Switch 2 version you have to pay $40-60 again, and all their Switch 2 physical releases, old or new, are game-key garbage. Most of them don't even let you transfer over savegames.

Edit: Romancing SaGa 2 is the only exception, forgot about that one. Still haven't bought the upgrade for my physical copy for when I finally get around to clearing it out of my backlog, but I've heard it's a pretty huge improvement.
 
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