How good do you rate this one? I remember starting it and I got annoyed by its stat window stuff on almost every page and put it down.
i enjoyed it. Just skip/skim that stuff you dont like. Always tones way down after a few books anyways
How good do you rate this one? I remember starting it and I got annoyed by its stat window stuff on almost every page and put it down.
It's funny how common this is. After the first book the stats are basically meaningless. Kind of sort of like real games if you aren't getting too sweaty.i enjoyed it. Just skip/skim that stuff you dont like. Always tones way down after a few books anyways
I think it’s the constant dopamine hitting like video games. “Oh a new achievement! Oh new items! Oh new skills! Oh new quests! Oh a new mechanic!” whereas a traditional novel is just long stretches of dialogue, world building, character arcs, etc. They aren’t constantly introducing new things, just building on established stuff. That’s my theory anyways, it’s the only way I can rationalize some of the successful ones like Primal Hunter that just don’t really have a story other than the video game stuff. It’s gotta be the dopamine hits.There's just something about this genre that is extremely engaging. I don't think it's the numbers, I think authors should move away from numbers and more toward S through E rank (or whatever) stats that are scaled with the character's tier or level. I think it's just that there is a system in place and a focus on progression and mechanics that grounds the entire plot. I also think the more I read the less I enjoy multiple POV stories, which LitRPG rarely has. I think it's also that totally broken mechanics, items, monsters, etc are simply expected and normal. Going back to even progression fantasy, everything just feels flat and one dimensional.

I enjoy both Jeff and Travis. Honestly, i'm probably enjoying Primal Hunter more than DCC. I'm currently listening to the Dresdon Files and I just can't get into it. The narrator just sounds like he can't be bothered, constantly breathing into the mic etc. maybe he's trying to channel the character, but just isn't grasping me.I listened to the first book in Solo Leveling, I enjoyed it but there's quite a bit lost in translation (It was written as a comic) and the narrator isn't ambitious about giving life to the voices so I stopped at book 1. It also. I might read the comic at some point.seems a bit generic for someone who has read so many litrpg books. I'm sure I would've loved it if it was my first one.
I started listening to Life Reset and am enjoying it immensely. It's narrated by Jeff Hays, who narrated a series I recently finished (Chrysalis) and have been listening to for years from Dungeon Crawler Carl. Despite having spent so much time listening to him, the voices he came up with so far in Life Reset are all unique, which is pretty impressive. Other great voice actors I've listened to, like Travis Baldree, generally have the same narration voice and the same cast of voices they pull out and re-use. The writing itself is great and while the plot isn't totally novel, is fresh enough to be engaging for someone who has read too many of these books.
That's interesting because to me, Marstars puts more emotion than just about any other narrator. He channels harry Dresden in the narration who, is definitely somber and will appear apathetic during a grueling fifty hour weekend of training and fighting.I enjoy both Jeff and Travis. Honestly, i'm probably enjoying Primal Hunter more than DCC. I'm currently listening to the Dresdon Files and I just can't get into it. The narrator just sounds like he can't be bothered, constantly breathing into the mic etc. maybe he's trying to channel the character, but just isn't grasping me.
Just read the first book of this after seeing you mention it, and I like it so far. I realize it could take a turn at some point, but so far it has hooked me well enough that I want to keep reading.Mage Tank book 5 is like a primer in how to handle the administrative shit every hero eventually has to deal with. I know this series is no where near finished but it does raise the question, has any series like this had an actual ending that was satisfying and felt like a sensible place to end things? I think I've only read one that had an end point and it was shit.
Done book two of he who fights monsters. How the hell does this guy choose to end books? The ending felt so damn random its almost like he hit his word quota and just stopped mid sentence. I can't even give this the benefit of the doubt and say it was a cliffhanger of some sort.
Tons of us have talked about it either here or in other threads. It is wonderful, and one of the best series I can remember reading in a long time, with an actually satisfying ending to boot.Have any of you guys read or listened to "Cradle"? It's not a typical LitRPG.
I like the fantasy and progression characters go through in litrpg. I don't mind the numbers part of it, but i don't need it. Knowing Jake went from 9000hp to 10,000hp isn't interesting aside from Knowing he progressed.Tons of us have talked about it either here or in other threads. It is wonderful, and one of the best series I can remember reading in a long time, with an actually satisfying ending to boot.
Personally I wouldn't call it litrpg at all though, I'd call it Progression Fantasy. They can overlap, but to me litrpg requires some roleplaying elements like a System, or stats/skills etc. that are enumerated specifically instead of something like an anime where they might level up their abilities as well, but it is more of a "it got bigger" thing than a "it reached level 2" thing. To me, Cradle is basically an anime in book form. Again, can be sort of ambiguous, but unless I'm misremembering there were never any specific numbers for anything in Cradle, and that (or a system implying numbers) is sort of a requirement for me to consider something litrpg. Others may disagree.
Similar thing with me but Forgotten Realms. From what I can tell, literally the only thing separating "fantasy" from LitRPG is the game mechanics and the "system". Fantasy has progression, but it's X character becomes stronger and faster/expert in weapons/magic. While LitRPG is Level 5, 6 ,7. Skill upgrade and system fuckery.I like the fantasy and progression characters go through in litrpg. I don't mind the numbers part of it, but i don't need it. Knowing Jake went from 9000hp to 10,000hp isn't interesting aside from Knowing he progressed.
What would the genre be for something less focused on the raw numbers but the characters develop continuously. I'm thinking back as a kid reading dragon Lance novels and trying to remember if that's what im looking for.
A lot of the recent litrpg books I bought on audibles last sale are shit. Teeny girl drama crap that a Facebook group recommended, etc.
Honestly, if anyone finds a good answer to this, I'd love to hear it as well. The problem is (I think), it is way too easy for authors to fall back onto a "system" and numbers instead of just trying to give us a feeling for what happened, and because it eliminates the need for like 99% of the back story. I think that a lot of people are tired of the endless stat pages too, so most series tend to ease up a LOT on them over time. And a lot of the newer litrpg series are going really light on them.I like the fantasy and progression characters go through in litrpg. I don't mind the numbers part of it, but i don't need it. Knowing Jake went from 9000hp to 10,000hp isn't interesting aside from Knowing he progressed.
What would the genre be for something less focused on the raw numbers but the characters develop continuously. I'm thinking back as a kid reading dragon Lance novels and trying to remember if that's what im looking for.
A lot of the recent litrpg books I bought on audibles last sale are shit. Teeny girl drama crap that a Facebook group recommended, etc.
What would the genre be for something less focused on the raw numbers but the characters develop continuously. I'm thinking back as a kid reading dragon Lance novels and trying to remember if that's what im looking for.