Recent content by signati_sl

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    The Elder Scrolls Online

    Released. Too. Soon. It's that simple. The money machine got too hungry and jumped the gun. And apparently the money machine is still calling the shots. This game won't fail because it's a bad game; the game itself is great. It won't fail because the franchise doesn't work for this...
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    The Elder Scrolls Online

    It's actually related to the game's 'M' rating. Bethesda is very careful about ratings, so ZOS has to be by association. They need people to indicate their age before they allow access, but they hand out so many beta keys that the test is effectively open anyway. People can lie about their...
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    The Elder Scrolls Online

    It's a lesser known side effect of eating lead paint chips as a child. Some people think they can change the world from the comfort of a computer chair by shitposting in forums. In this case, some people think they can impact whether this game succeeds or not. That or they like rustling...
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    The Elder Scrolls Online

    Considering that phase and campaign population caps should be higher than after release, and everybody will likely pile into the same two campaign instances again, you should probably temper those expectations. I highly recommend setting a guest campaign to one unpopulated to explore Cyrodiil...
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    The Elder Scrolls Online

    There's so much in the last couple pages I want to comment about, but it's late and that bomb that Bondurant dropped just has to be addressed. I really doubt there's any truth to that. The response on Reddit is probably a lot closer to the truth. My bet is that they announced a few changes...
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    The Elder Scrolls Online

    I usually strongly recommend starting with Code Academy's Javascript course. It makes learning the basic universal concepts very, very easy and fast. That way, when you jump to something more powerful but also more complicated like C++, you don't feel like you're lost in the woods.
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    The Elder Scrolls Online

    Since we're comparing this with EQ, let's look at how far we've come on these terms. I think that will get to the core of what is really being said here (and that thing being said is something I agree with wholeheartedly). My first EQ character. I had a little background playing a druid in...
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    The Elder Scrolls Online

    I never have, but I don't think it's a big deal where crafting and selling are concerned. Sitting and repeatedly announcing in /zone "WTS Abbreviated Chestplate of the S.O.B." can get old and boring, and time spent collecting mats considered, avoiding carpel tunnel in crafting isn't really an...
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    The Elder Scrolls Online

    You're hitting the simplest solution that would require the least investment of developer time and solve other issues too: reduce the campaign length from that ridiculous 90 days. With this exploit and a 90 day campaign length, the emperor could be some guild-nominated guy who goes through the...
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    The Elder Scrolls Online

    That's the exact one. It seems ZOS didn't anticipate entire raids or guilds intentionally allowing themselves to be defeated to manipulate the boards. The way to address that is then to have diminishing returns for players in the same large group or guild. It shouldn't be that so many players...
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    The Elder Scrolls Online

    Yeah, but it's pretty much a binary between jaded and fanboi. Going halfway just seems weird, so the only balance is to switch between them with as much honesty as possible. Unless you're writing for a magazine. In that case, you carefully keep track of the community and feed its praise and...
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    The Elder Scrolls Online

    Simple: Either everything but health will be hidden from the addon API where enemy players are concerned or we'll be forced to cheat with PvP bots in order to remain competitive. Also, with server load balancing, networking issues, broken quests, broken magicka and stamina regen, and combat...
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    The Elder Scrolls Online

    Raid leaders with decent followers will have the quest benefits I mentioned before, and pickup raid leaders are so busy kicking people who log out in group or disconnect and don't come back while advertising slots and sending invites that they can spend a lot of time hitting up the mission...
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    The Elder Scrolls Online

    I'm digging like hell because I could have sworn I saw a developer quote that said there are diminishing returns. It may have been on the beta boards, in which case I certainly won't find it. That explains what I saw the other day in the Auriel's Bow campaign during the stress test...
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    The Elder Scrolls Online

    There's also typically not a ton of variation between caves and caverns within any relatively small geographic region. Tamriel isn't that large, nor is Skyrim. The entirety of the ESO gameworld is about 2/3 the size of real world London, if I recall correctly. So, the variation that we do...