I miss the time when "dynamic pricing" just meant that if the server detected you were using a Mac, it added 10-20% "because obviously Apple users are ready to pay more".
Is that an adaptation of the webnovel or an entirely separate thing?
*EDIT* Looks like it's the 2025 movie adaptation, so here's the book series from which it came: Amazon.com
I started that on Apple II.
Import to France did cost a fortune. Ultima III was priced at around 150$ at the time (1983). Not inflation adjusted, 150$ of then-dollar. But at least it did have a nice cloth map.
Math doesn't work out. Kill/Respawn are $-neutral for the game devs, so the only 1$ they make is when you begin your play session.
To afford a $ 10-per-hour payout, they need enough bots THEY operate to kill you (for free) so they can get your $10 before the hour ends.