Search results

  1. ronne

    Last Epoch

    Failure states like you might hit in PoE are not possible here. You can go in 100% blind and just pick a couple skills you like and a class you like and assign the points to whatever says +damage on it more or less and be 'fine'. You won't clear the super high tiers of corruption or anything...
  2. ronne

    Path of Exile

    Retaliation skills definitely feel like a 2nd or 3rd build project once you've got some resources to work with. I'm gonna just yolo Chieftan slams I think and see how it goes. If raw hit damage caps out I can convert to bleed with those boots without too much trouble I think, just gotta use a...
  3. ronne

    IT/Software career thread: Invert binary trees for dollars.

    Yea this isn't even API or any external data parser - just basic as Vault searches for eDiscovery bullshit. Near as I can tell it's just bassic boolean input and should be fine with doing it as a huge AND+OR, or worst case break down in to two separate queries.
  4. ronne

    Path of Exile

    Yea the removal of totems giving you an available 4-link to play with is definitely throwing me off my usual build plans. It's probably time to explore some alternative utility skills I guess? Maybe a voidsphere for crowd control? Are we back to having a stone golem for some regen?
  5. ronne

    IT/Software career thread: Invert binary trees for dollars.

    Any of you nerds Google Workspace admins? I can't remember offhand the boolean syntax Google will accept for large single queries with AND+OR operators similar to: This should return everything from the fruit.com domain as well as anything containing 'pie' or 'cake' and any of the matching...
  6. ronne

    Path of Exile

    Okay I fixed bleed slams boys, just need a drop from uber sirus is all:
  7. ronne

    Path of Exile

    Frostblades, the answer is always frostblades. Maybe smite or static strike? I don't know offhand how those deal their AE/beam damagees.
  8. ronne

    Path of Exile

    Yea it's really ass and makes the aggravated stuff on tree a complete trap unless you're exactly lacerate I think The only way any kind of big slam bleed like EQ or whatever is gonna work is with the gladiator node
  9. ronne

    Path of Exile

    Yea that's the primary concern, the way active bleeds work is only based on the strongest bleed application and the wording on aggravate makes it sound like it's not part of the base bleed application: The extra damage from Aggravated bleeding is separate to bleeding's normal damage. For...
  10. ronne

    Path of Exile

    Yea I'm gonna probably just yolo chieftan with any random slam skill that I like the most. It's all pretty interchangeable, the only real question is pure phys or use one of the fire converts like tec slam. The damage numbers are so high you can pretty much flail your way in to red maps without...
  11. ronne

    Path of Exile

    I think people are really missing what was written in the FAQ. They are saying the passive tree stuff can only ever cause an *existing* bleed to become aggravated, meaning that you attack > apply a bleed > attack again with ~45% chance to aggravate the previous bleed > what happens if the 2nd...
  12. ronne

    Path of Exile

    The amount of Slayer/Chieftan bleed setups I see taking ~45% aggravate on the tree and using fist of war+ruthless+volatility is fucking incredible. Just the worst kind of PoB warrior nonsense, cause it isn't even obvious from the config how bad it's going to actually play. ESPECIALLY since...
  13. ronne

    Path of Exile

    That's just replica alberons strength stack, it barely has anything to do with molten strike lol You can sub in nearly any melee skill using that core of alberons + crown (no more battlemages cry) + fortress and just go to the moon with DPS. I played it to 100 in necropolis using volcanic...
  14. ronne

    Path of Exile

    Yea ground slam doesn't really work for bleed, not the base gem anyway - too much of its damage is tied up in the 'more damage with hits based on proximity' bit that won't help your bleeds much. I haven't done the math on sunder vs earthquake for bleeds, but just eyeballing it it looks like...
  15. ronne

    Path of Exile

    Everyone thinking about playing lacerate needs to log in to standard and test it out a bit. The hemorrhage variant has 0 AE scaling and can't switch to sand stance. Everyone uses it for these build recommendations because the numbers on it are absurd, but even with bleed pops the clear is gonna...
  16. ronne

    Path of Exile

    PoB does some weird calculations with bleed with your attack speed vs bleed duration vs average hit to come up with the numbers it does, so it's like always averaging out ruthless? I haven't been quite able to make exact sense of what it's doing, but it definitely isn't just counting your...
  17. ronne

    Path of Exile

    Oh dear god autoexert reserves 15% mana per warcry, how did I miss that Chief slam start is looking pretty fucking rough
  18. ronne

    Path of Exile

    I was really hoping you could just roll the ~50% aggravate on initial bleed application No shot is it gonna be worth it to fish for good rolls with ruthless + fist of war procs and then aggravate on top I'm pretty sure crimson dance is bait in all scenarios now given how much faster bleeding...
  19. ronne

    Path of Exile

    Chieftan bleeds DOA: Glad or nothing if you wanna play bleed
  20. ronne

    Path of Exile

    Whole bunch of changes this morning, basically removing/nerfing every super broken thing anyone has come up with yet:
  21. ronne

    Path of Exile

    If you have herald dudes up you probably want to add rallying to an automate link then as it'll still get the exerted %more damage per minion then. I think manually activating seismic + enduring is probably just at the limit of piano nonsense that I'll be willing to deal with. Ancestral cry is...
  22. ronne

    Path of Exile

    Rallying doesn't buff you, only allies, so don't bother with that one, or if you do you have to run herald of purity and can just automate rallying since the only part of it you care about is the '5% more damage per ally'. Intimidating kept its double damage line so you need that one in there...
  23. ronne

    Path of Exile

    Ignite never worked that way previously no, stuff like taming/ele hit etc applies to each 'active' ailment - it doesn't matter how many inactive ignites or freezes there are. The new warden shocks are 50 individual 'active' shocks, or it's at least worded like that is how it's gonna work hence...
  24. ronne

    Path of Exile

    Yea I mean they don't really have a choice, it'd be the most broken thing in the game if they didn't. The real question is gonna be do their change elemental hit, cause it has the same kind of scaling with %more damage for each ailment on the mob.
  25. ronne

    The Fighting Game Community Thread

    Yea Hayao is basically the GOAT, no one else is even close with a character with such lopsided matchups like Hugo.
  26. ronne

    Path of Exile

    There's what, 45% bleed aggravation on the tree, and a glove mod of unknown values? It's not perfect, especially since you'll need it to hit on the proper ruthless proc for the biggest bleeds. The best links for bleed are what, brutality cruelty melee phys lifetap ruthless now? Or maybe the...
  27. ronne

    Path of Exile

    Gladiator bleed is a trap I think The real bleed setups are gonna be chieftans with their free 7link 70% more damage node.
  28. ronne

    Path of Exile

    You just use them manually as needed. This should be levels of damage similar to the initial slam rework so realistically you really only use like, seismic cry, for general map clear, then hit intimidating for bosses or whatever. I don't think any of the automation works at all anymore (if you...
  29. ronne

    Path of Exile

    Warden I think is really going to want to be molten strike. The shock node is just way too strong to ignore, and the amount of hits required for it to scale bigly means it needs to be something like MS that can hit that often. If they don't change the taming before launch that setup is going to...
  30. ronne

    Path of Exile

    Deadeye lightning arrow can faceroll all the way to t16s easily. You'll struggle trying to do pinnacle bosses and maybe t17s (depending on how nerfed they actually are), but in terms of just clearing the atlas its definitely in the top tier of skills.
  31. ronne

    Path of Exile

    There's like one bad unique shield that did it I think? But yea lucky block with 70 block is some hefty fucking defense. Keep in mind they nuked most of the recover health on block affixes off shields tho, so you may have to use a surrender which will likely be very expensive. My PoB won't...
  32. ronne

    Path of Exile

    Bleed got buffed indirectly because it couldn't really make use of the melee totems. Stuff like lacerate getting double damage or more in just raw numbers means a lot bigger bleeds to apply.
  33. ronne

    Path of Exile

    Yep, frost blades for whatever reason didn't get a reworked animation during legion and used the ancient basic attack animation instead
  34. ronne

    Path of Exile

    Lightning strike had ~180 flat added lightning - the damage effectiveness MORE than makes up for that at 237% given how high the rolls on a weapon can go. Overall its a change that basically had to happen, as trying to balance all the varied melee skills while some had huge flat added while...
  35. ronne

    Last Epoch

    The system of monoliths isn't a problem at its core, but the objectives and quests for the blessings sure as fuck are. Recycling the dogshit campaign objectives that mostly amount to 'run across all of creation 5 times back and forth' does not make the endgame super compelling. There's also...
  36. ronne

    Last Epoch

    I really want to the enjoy this game but the performance is so fucking bad I'm not sure I can do it. This game somehow runs far, far worse than PoE, while not having even 1/10th the density of mobs/particles/bullshit on screen. My current necromancer is actually just DOA because I'm not...
  37. ronne

    EQ TLP 2024 Teek (Random loot) & Tormax (Traditional) #neckbeardnostalgia

    They nerfed all the faction skips for truespirit, as in you can't just spam/repeat the same steps for more faction. It also resets your faction entirely upon completing the epic.
  38. ronne

    Last Epoch

    Who trades in this game anyway? The SSF bonuses are so strong and add a lot of much needed longevity to the endgame
  39. ronne

    EQ TLP 2024 Teek (Random loot) & Tormax (Traditional) #neckbeardnostalgia

    The krono trade issues fucking *baffle* me. How is this not resulting in people rioting and burning the discord server to ground? That you cant just use the normal ass trade window and roll the dice on if you get to keep the krono that got handed to you? That's like a base system flaw in the...
  40. ronne

    Path of Exile

    Probably also implies a hatred nerf, as adding ~30% more phys damage for hatred to scale seems unwise. Almost every teaser has had a dead totem just sitting in the background so I'm pretty sure the melee buff totems are going away in exchange for this