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    The Elder Scrolls Online

    Yer right. Sucks. Speaking of which: Obviously it's too late for TESO, and it's not like it's an easy thing, but why can't there be a difficulty slider in MMO's? A little bit of relativistic mechanic that (the second I hit a given mob), simply gives the mob 50% more health and it hit's 20%...
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    The Elder Scrolls Online

    For the record - I actually did find a way to make TESO's mobs challenging (as you and others have mentioned in this thread, I too just basically skipped half a zone and went to areas where mobs and quests were ~3 levels higher than me), and that really is where the game turned the corner for me...
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    The Elder Scrolls Online

    Hyperbole aside, I kinda wonder about that. I kinda almost just flatout reject that idea. Since WoW hit, the MMO audience is fuggin' huge. And the genres players are nomadic. The vast overwhelming dearth of players for any MMO is gonna be vets and/or people that have at least played an MMO...
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    EQN:Landmark Beta Starts March 26th!

    Ya, I've had that work for me a couple times now. Sometimes the server's a little slow to re-synch and show that your claim is available, so if you try to re-claim right away and it won't let you; give it a few minutes. But ya, I've taken to just picking up all my Crafting Stations and Props...