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For some reason there isn't one of these already, so here's a thread for all things Dragon Quest. IMO this is debatably the best series of JRPGs available on consoles, right up there with Final Fantasy. They're #1A and #1B for me. It's hard to say which one is a better series, since FF usually caters more to story while DQ usually caters more to raw gameplay.
The first four games in the series were brought to the U.S. as Dragon Warrior before they started calling them all Dragon Quest worldwide, so the two names could be used interchangeably for the first four entries here. Here's a brief rundown for anyone new to this series or thinking about getting into it.
Feel free to post anything DQ-related in this thread, whether it's news on the upcoming DQ12, or conversation about the older games in the series, or questions, or whatever the case may be.
Dragon Quest 1 - The first and simplest one, but still a classic. Has versions on the NES/Famicom, Super Famicom, Game Boy Color, iOS/Android, and Switch. A 2D-HD version in the visual style of Octopath is probably on the way in the next few years. The best way to play this is debatable, though I'd go with the NES original just to see where it all began. It's a fairly short game and clocks in at about 6 hours, even for a first-time playthrough, so there's nothing to lose here.
Dragon Quest II - One of the weaker entries, and possibly the hardest game in the series, but a lot of NES players still have really fond memories of this epic. Has versions on the NES/Famicom, Super Famicom, Game Boy Color, iOS/Android, and Switch. Also probably getting a 2D-HD version in the next few years, pending the success of DQ3 and DQ1. The best way to play this is again debatable. The NES original is punishing, while the phone version is streamlined and rebalanced. I don't recommend the Switch version because of the terrible monster sprites. The SFC and GBC versions are solid, if you don't mind playing ROMs. However I'll give the nod to the phone version overall.
Dragon Quest III - The first truly great game in the series IMO, though still a bit primitive and rough around the edges. Utilizes a class system like FF1/FF3/FF5 and eschews character development and story in the service of gameplay, much like those three games. Has versions on NES/Famicom, Super Famicom, Game Boy Color (outstanding port), iOS/Android (also a great port), and Switch. Has a 2D-HD version already announced and on the way in the near future, likely followed by DQ1 and DQ2. An important thing to note is that the first 3 games in this series are a trilogy that function as a closed loop. DQ3 is the first chapter, chronologically, which is probably why it's the first one getting a 2D-HD remake. The recommended version for this is probably the upcoming 2D-HD version, but until that's out, the phone version is probably the way to go.
Dragon Quest IV - Just as good as DQIII, in a different way. This one focuses more on story than gameplay, and loses the open class system of DQIII in favor of set characters with set classes. It's a lot like comparing FF4 to FF3, in that regard. I used to think DQIII was the better game, but now I lean towards DQIV. It makes very good use of the classes, and with how customizable your party is, it's close enough to DQIII's class customization. The reason this gets compared to DQIII so much is because they were the last two on the NES. Available on NES/Famicom, Playstation (in Japan), Nintendo DS, iOS/Android. Fun Fact: Out of the first six games in the series, this is the only one that isn't playable on the Super Famicom. By the time they got around to it in the remake cycle, the Playstation was out already. Similarly, the Game Boy Color port cycle didn't get to this one in time so it ended up on the Nintendo DS. They skipped the GBA cycle entirely. Whether this gets a 2D-HD remake in the future seems to be up in the air, but given how often it got skipped over in the past during remake cycles, I'm not holding my breath.
The iOS/Android port is once again the best way to play this game, IMO. Basically an HD version of the Nintendo DS port, and man, it plays well.
Dragon Quest V - Debatably the best game in the series, depending on who you ask. Continues DQIV's M.O. of focusing on characters and story over gameplay. The gameplay is still solid, however. This is absolutely in the S-tier of this series along with 8 and 11. Available on Super Famicom, Nintendo DS, and iOS/Android.
Once again the phone port of this is probably the best way to play this game. It's the DS version with vastly sharper visuals and you can't beat the convenience of it. Some might not like the touchscreen controls, but I found it to be basically the same as holding a controller most of the time. The Super Famicom version is also worth a play if you can find a translated ROM. They've never released any version of the original SFC DQV in English, even though it would have been a license to print money in the 1990's (much like FF5).
Dragon Quest VI - This one is the most DBZ-esque Toriyama-designed game yet. It was originally released on the Super Famicom (and not released in the U.S. of course). The closest thing I can compare it to is Chrono Trigger, since it came out around the same era / tech level of the SFC hardware. That said, IMO it's nowhere near Chrono Trigger in fun level (though it IS much longer and much more content-rich). It's also a step down from DQV in story/characters and world design. They brought back classes for this one, to varying degrees of success, and that adds a lot to it. This was the beginning of the games slowing down a lot, which would continue into DQ7 before returning to normal in DQ8. For perspective, DQ5 can be beaten in about 15-20 hours while DQ6 is more like 40-50 and DQ7 is more like 80-100. So DQVI is a game that goes on a bit too long, which isn't necessarily a bad thing.
Again, the iOS/Android port is the best way to play this one, an enhanced version of the DS port. However, again, if you find a translated ROM, the SFC version has its own charm, especially if you like the Chrono Trigger look and unmistakable visuals of late-SNES hardware. This is the first game since DQ1 where I'm inclined to suggest playing the original rather than the superior later ports, but I say that as someone who grew up with CT and late-era SNES games and has deep nostalgia for their look.
That's it for the ones that I've played extensively, but I'll write something up for the rest of the series below.
The first four games in the series were brought to the U.S. as Dragon Warrior before they started calling them all Dragon Quest worldwide, so the two names could be used interchangeably for the first four entries here. Here's a brief rundown for anyone new to this series or thinking about getting into it.
Feel free to post anything DQ-related in this thread, whether it's news on the upcoming DQ12, or conversation about the older games in the series, or questions, or whatever the case may be.
Dragon Quest 1 - The first and simplest one, but still a classic. Has versions on the NES/Famicom, Super Famicom, Game Boy Color, iOS/Android, and Switch. A 2D-HD version in the visual style of Octopath is probably on the way in the next few years. The best way to play this is debatable, though I'd go with the NES original just to see where it all began. It's a fairly short game and clocks in at about 6 hours, even for a first-time playthrough, so there's nothing to lose here.
Dragon Quest II - One of the weaker entries, and possibly the hardest game in the series, but a lot of NES players still have really fond memories of this epic. Has versions on the NES/Famicom, Super Famicom, Game Boy Color, iOS/Android, and Switch. Also probably getting a 2D-HD version in the next few years, pending the success of DQ3 and DQ1. The best way to play this is again debatable. The NES original is punishing, while the phone version is streamlined and rebalanced. I don't recommend the Switch version because of the terrible monster sprites. The SFC and GBC versions are solid, if you don't mind playing ROMs. However I'll give the nod to the phone version overall.
Dragon Quest III - The first truly great game in the series IMO, though still a bit primitive and rough around the edges. Utilizes a class system like FF1/FF3/FF5 and eschews character development and story in the service of gameplay, much like those three games. Has versions on NES/Famicom, Super Famicom, Game Boy Color (outstanding port), iOS/Android (also a great port), and Switch. Has a 2D-HD version already announced and on the way in the near future, likely followed by DQ1 and DQ2. An important thing to note is that the first 3 games in this series are a trilogy that function as a closed loop. DQ3 is the first chapter, chronologically, which is probably why it's the first one getting a 2D-HD remake. The recommended version for this is probably the upcoming 2D-HD version, but until that's out, the phone version is probably the way to go.
Dragon Quest IV - Just as good as DQIII, in a different way. This one focuses more on story than gameplay, and loses the open class system of DQIII in favor of set characters with set classes. It's a lot like comparing FF4 to FF3, in that regard. I used to think DQIII was the better game, but now I lean towards DQIV. It makes very good use of the classes, and with how customizable your party is, it's close enough to DQIII's class customization. The reason this gets compared to DQIII so much is because they were the last two on the NES. Available on NES/Famicom, Playstation (in Japan), Nintendo DS, iOS/Android. Fun Fact: Out of the first six games in the series, this is the only one that isn't playable on the Super Famicom. By the time they got around to it in the remake cycle, the Playstation was out already. Similarly, the Game Boy Color port cycle didn't get to this one in time so it ended up on the Nintendo DS. They skipped the GBA cycle entirely. Whether this gets a 2D-HD remake in the future seems to be up in the air, but given how often it got skipped over in the past during remake cycles, I'm not holding my breath.
The iOS/Android port is once again the best way to play this game, IMO. Basically an HD version of the Nintendo DS port, and man, it plays well.
Dragon Quest V - Debatably the best game in the series, depending on who you ask. Continues DQIV's M.O. of focusing on characters and story over gameplay. The gameplay is still solid, however. This is absolutely in the S-tier of this series along with 8 and 11. Available on Super Famicom, Nintendo DS, and iOS/Android.
Once again the phone port of this is probably the best way to play this game. It's the DS version with vastly sharper visuals and you can't beat the convenience of it. Some might not like the touchscreen controls, but I found it to be basically the same as holding a controller most of the time. The Super Famicom version is also worth a play if you can find a translated ROM. They've never released any version of the original SFC DQV in English, even though it would have been a license to print money in the 1990's (much like FF5).
Dragon Quest VI - This one is the most DBZ-esque Toriyama-designed game yet. It was originally released on the Super Famicom (and not released in the U.S. of course). The closest thing I can compare it to is Chrono Trigger, since it came out around the same era / tech level of the SFC hardware. That said, IMO it's nowhere near Chrono Trigger in fun level (though it IS much longer and much more content-rich). It's also a step down from DQV in story/characters and world design. They brought back classes for this one, to varying degrees of success, and that adds a lot to it. This was the beginning of the games slowing down a lot, which would continue into DQ7 before returning to normal in DQ8. For perspective, DQ5 can be beaten in about 15-20 hours while DQ6 is more like 40-50 and DQ7 is more like 80-100. So DQVI is a game that goes on a bit too long, which isn't necessarily a bad thing.
Again, the iOS/Android port is the best way to play this one, an enhanced version of the DS port. However, again, if you find a translated ROM, the SFC version has its own charm, especially if you like the Chrono Trigger look and unmistakable visuals of late-SNES hardware. This is the first game since DQ1 where I'm inclined to suggest playing the original rather than the superior later ports, but I say that as someone who grew up with CT and late-era SNES games and has deep nostalgia for their look.
That's it for the ones that I've played extensively, but I'll write something up for the rest of the series below.
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