The First Berserker: Khazan (souls like - PC/Xbox/PS5)

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MusicForFish

Ultra Maga Instinct
<Prior Amod>
35,970
140,340
What the heck is up with weapon scaling? Everything is B/C and my demo weapons are b+ and B and I never upgrade to any of these other weapons because my attack always goes lower.
You need to have another 2 pints to start seeing improvements.
 
  • 1Worf
Reactions: 1 user

Chimney

Trakanon Raider
1,857
1,406
The demo weapons are def a bug that shouldn't have carried over though I wish they did something with them in general since the armor/weapons types didn't really matter. I just wore the deep shadow set the entire game on spear and recrafted it twice to catch up in levels.

Got the true ending and all achievements except for the very last jar since it's possibly bugged as the NPC disappears and I still want to farm some crap before I start a dual wield or sword play new game plus. Last fight was very fun, the third phase from true ending option was thankfully easier than the griping I was reading about. The game definitely dropped in difficulty for me around the 30 vit/end mark ~L50-60ish and I ended at 60/60/10/10/50. One shot every boss from Shactuka onwards aside from Hismar (3 tries cause it's a clunky af fight) and the last boss took me 9. They were all very cool though. I'd rate it easier than Sekiro, but a slightly harder time than I had in Lies of P. Story was OK, but very predictable and it looks like they left it open for a DLC. I'd put this in my top 5 for the genre and I hope they expand with other weapons and fix some crap like the hub. Scythe would be sick and sword/shield would also be cool. All told it was about 35 hours with no spoiling. Could probably boss rush it in 10-15 hours or less.

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Terial

Trakanon Raider
1,272
585
recently started, beat the Yeti boss and the next boss, Blade Phantom. (he was a pain). I suck at all thing parry, so I tend to do dodge builds, and that seems to be rough in this game. Parrying seems to be key and my timing is always off which makes me rage so hard. Blade Phantom took me like 30 attempts. Now i'm doing him again as a bonus fight and while he is slower, I still can't parry. Perhaps this game is not for people who can't parry.
 

Blueweed

Golden Baronet of the Realm
2,071
11,077
using GS, didnt parry much. just brink guard or guard. I feel the all parry skills kind of rng so I didn't invest in any. Dodge is secondary for me...

btw consumables are great against bosses. see anything hairy? just throw fire pots and flame weapon and watch them burn for example
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,746
14,029
recently started, beat the Yeti boss and the next boss, Blade Phantom. (he was a pain). I suck at all thing parry, so I tend to do dodge builds, and that seems to be rough in this game. Parrying seems to be key and my timing is always off which makes me rage so hard. Blade Phantom took me like 30 attempts. Now i'm doing him again as a bonus fight and while he is slower, I still can't parry. Perhaps this game is not for people who can't parry.

Depends on the boss too. A lot of Brink Guard early on, but you will hit bosses here brink dodge is the way to go. I am running a great sword build - Just hit the quarry.

There was something SUPER cool that happened too that changed a boss fight.

In Skolfa cave when you fight Aratra, when exploring there are two areas where you can blow up the area to cause a rock landslide block. The second one fairly close to the boss, once you blow it up, when Alatra jumps up to be out of reach, instead of sending those spider minions which chase you and you have to dodge before they blow up with venom, don't spawn at all. It changed the boss fight and was super cool :) This is also where dodge and flank becomes way better than any brink guard used.
 

Chimney

Trakanon Raider
1,857
1,406
Just as an FYI another bug outside of the jar collection NPC disappearing is that the Master of Chaos armor scroll doesn't drop unless you beat the game on the basic ending first. I've killed the last boss 10 times now and people are reporting as many as 30+ kills and not seeing it. Only related thing is we all beat the game on true ending first ;[. Also allegedly you can't change from easy -> normal in NG+ which would be super shit for people that don't want to restart another save. Oh and you get transmog after beating the last boss, but it doesn't seem to appear until you actually start ng+ even though the blacksmith says to check it out. I hope they drop a patch for some of these soon.


recently started, beat the Yeti boss and the next boss, Blade Phantom. (he was a pain). I suck at all thing parry, so I tend to do dodge builds, and that seems to be rough in this game. Parrying seems to be key and my timing is always off which makes me rage so hard. Blade Phantom took me like 30 attempts. Now i'm doing him again as a bonus fight and while he is slower, I still can't parry. Perhaps this game is not for people who can't parry.

The game definitely rewards reflection (parry) and brink guarding the most, but any damage negation method is viable it's just not efficient and can cause a lot of fights to be harder than they should. Realistically you will need to be good at all 4 methods (guard/reflection/dodge/counter) as different fights will benefit more from each of them.


Depends on the boss too. A lot of Brink Guard early on, but you will hit bosses here brink dodge is the way to go. I am running a great sword build - Just hit the quarry.

There was something SUPER cool that happened too that changed a boss fight.

In Skolfa cave when you fight Aratra, when exploring there are two areas where you can blow up the area to cause a rock landslide block. The second one fairly close to the boss, once you blow it up, when Alatra jumps up to be out of reach, instead of sending those spider minions which chase you and you have to dodge before they blow up with venom, don't spawn at all. It changed the boss fight and was super cool :) This is also where dodge and flank becomes way better than any brink guard used.

I think there are 3 of those areas to blow up, but I didn't know that's what they prevented =]
 
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Springbok

Karen
<Gold Donor>
9,647
14,361
I mostly brink dodge with dual weild to reposition my whirlwinds. Lots of interesting builds so far, ranging from try hard difficult to master, to piss easy and anything in between. Nearing end, some banger bosses towards the end. As dual wield, my favorite fight so far is the water mage bitch... felt like an ER boss, but she'd be annoying as fuck if you didn't have a build that can move a ton.
 
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Chimney

Trakanon Raider
1,857
1,406
I started my NG+ with dual wield and god damn it wrecks. Running the epic bloodthirsty set with the legendary jar helm that gives you +10 will/-1 piece for set bonus. Phantom Blade Dance + Gale Doom with Swift Attacks / Whirlwind does absolutely insane stamina and health damage. I think it's around the 70-100k mark with one full combo but hard to count all the numbers that pop up. Also you got some more common talent unlocks for easier reflection and other shit. There are no soulstones or anything to recollect so if you do them all in your first play through you're good to go and can just pewpew through the game.
 
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