Hard not to use the Headhunting reward on Ardelia to unlock
instead of picking up one of the two I don't have (Last Rite and Ember).
Like you guys have said the cost of leveling a new team is currently so high it's hard to justify right before the harder content is unlocked, hmmmm...
Hmm
https://endfield.gryphline.com/en-us/news/3846
@Zindan is this what you wanted when you said "space"?
also
Also, is this really a mobile game? Feels like it should be in the PC & Console Gaming section since most people don't play on mobile... Anyone have a grievance of me asking...
She made fun of me for buying a buttcoin for a while, but stopped when it increased passed a 1,000% ROI. It's still above 10,000% ROI now so I'm good.
If it ever drops below $500, she'll go back to making fun of me again.
To each their own.
I like listening to audio books while driving, doing chores, working out, watching my kids at the park etc, basically anytime my hands and eyes are occupied but my mind isn't.
Yeah. It'd be nice if there was a plan to integrate the factory mechanics into the long-term reward loop. Maybe put out a new recipe for each Weapon Banner and Headhunting Banner that provides a modest pull currency that would motivate players to rework their factories, but put some reasonable...
Like you said each server is different, but in this case we're talking about Stormhammer. So unless someone can confidentally talk about Stormhammer's economy in that period, Fungigate 2026 can't rest.
Wow, running the 3 shared depot missions is really profitable for the midgame. Can get almost a million Stock Bills by running three quick delivery missions. I'm sure that'll pale in comparison to what can be generated from outposts once they start rolling...
Yes.
Once in a while certain zones get turned into Hardcore Heritage zones: https://www.everquest.com/news/eq-hardcore-heritage-2025 where they upgrade the mobs HP and sprinkle new items on them. HH Seb was pretty good, my bard still swings Darkened Journeyman's Walking Stick