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Pretty standard corpo non-answer
Damage is done. No one is going to trust them going forward. Pretty amazing free PR for other engines.
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Pretty standard corpo non-answer
Yep. Pretty much the only thing that can save the Unity Engine is it being purchased by a totally different owner that guts a ton of the executive staff. It's probably not even worth saving given how good Unreal and Godot are.Damage is done. No one is going to trust them going forward. Pretty amazing free PR for other engines.
Under the tentative new plan, Unity will limit fees to 4% of a game’s revenue for customers making over $1 million and said that installations counted toward reaching the threshold won’t be retroactive, according to recording of the meeting reviewed by Bloomberg. Last week, Chief Executive Officer John Riccitiello delayed an all-hands meeting on the pricing changes and closed two offices after the company received what it said was a credible death threat.
One of the most controversial elements of the policy concerned how Unity would track installations of its software. Although the company first said it would use proprietary tools, Whitten said Monday management will rely on users to self-report the data.
Yep. Pretty much the only thing that can save the Unity Engine is it being purchased by a totally different owner that guts a ton of the executive staff. It's probably not even worth saving given how good Unreal and Godot are.
Me and my business partner had just started using Unity to start work on our game a little over a month ago.
We scrapped it, will be using Godot instead.
Damage is done. No one is going to trust them going forward. Pretty amazing free PR for other engines.
Furry based vampire survivor clone!?
2d or 3d?Me and my business partner had just started using Unity to start work on our game a little over a month ago.
We scrapped it, will be using Godot instead.
2d or 3d?
Have you thought about just using GameMaker? Godot is weird unless you've got someone really experienced with it.2D. If it was 3D we probably would have worked with unreal.
I don't know your game but this is probably the right choice, since Godot has a true 2D engine.2D. If it was 3D we probably would have worked with unreal.
Have you thought about just using GameMaker? Godot is weird unless you've got someone really experienced with it.
Depends on whose campaign they donate to.Isn't that the definition of insider trading?
“We fucked up on many levels..." Unity co-founder David Helgason wades into the Runtime Fee debacle
It's almost a week after Unity announced its controversial pricing scheme changes which will see the company take a 20 cents fee for every fresh instal...www.pocketgamer.biz
Furry based vampire survivor clone!?
That's essentially Unreal Engine's terms, except 4% instead of 5%.4% of revenue? What are margins like in the gaming industry? I couldn't find any good stats beyond most indie studios not making any money. I can easily imagine 4% of revenue being 50-100% of profits. That's still crazy.