You can certainly make everything work but they kinda fuck around with buffing something too much, then nerfing it later and it can get annoying especially if you liked the thing. Some things are totally worth nerfing, but it sucks when it was the thing you liked and they nerfed it too much so now it's barely playable. Shit like Kerillian Quick Bow(which was rebuffed just recently mind, but was nerfed forever ago and sucked for the longest time) or a bunch of Sienna's staves and such. I don't really keep track of stuff too much so not sure what's the state now but they kept making the game harder too even though you need a fairly long time to get to a point where you can get to legendary feeling "too easy".I think Vermintide 2 got better since I came back
I read a cataclysm guide saying you need a certain comp, then watched vids of ranged/kite comps demolishing shit - was obviously harder but still viable
Assuming it's like Vermintide, not at all. It's somewhat like Left 4 Dead, coop FPS with specific goals in each maps(escaping, freeing someone, destroying something, killing a boss etc). Vermintide's strength is its really good melee combat so not 100% sure how this one is gonna work since the trailer looked like you're playing as Imperials, which don't really do the Space Marines Power Sword thing too much(one of them had a chainsaw but eh).Is it like Inquisitor Martyr? Played the shit out of that on ps.
I mean sure but in Vermintide, everyone's melee with ranged options(besides when they fucked up balance and Kerillian and Sienna were permanent ranged which was pretty broken) while in 40K you'd expect the contrary, so it's gonna change the gameplay a lot I feel. Also I'll be really sad if there's no Tyranids in this to kill.They could toss an Ogryn in there for melee.
Fuck space marines, Guardsmen in this setting is baller. Can’t fucking wait!I don't understand why you'd make a game like this and then NOT have the 4 characters Space Marines. Who the fuck wants to play Imperial Guard? Plus Marines would naturally lend itself to character differentiation (Librarian, Chaplain, Grunt, HW, etc.). Lots of combinations. I'll definitely be playing this but I've basically been hoping for a 40K version of Vermintide with Marines for a long time.
Left4Dead had a single player mode when not cooping which was why I loved it so much. Vermintide is only coop right?Assuming it's like Vermintide, not at all. It's somewhat like Left 4 Dead, coop FPS with specific goals in each maps(escaping, freeing someone, destroying something, killing a boss etc). Vermintide's strength is its really good melee combat so not 100% sure how this one is gonna work since the trailer looked like you're playing as Imperials, which don't really do the Space Marines Power Sword thing too much(one of them had a chainsaw but eh).
Left4Dead had a single player mode when not cooping which was why I loved it so much. Vermintide is only coop right?
I don't understand why you'd make a game like this and then NOT have the 4 characters Space Marines. Who the fuck wants to play Imperial Guard? Plus Marines would naturally lend itself to character differentiation (Librarian, Chaplain, Grunt, HW, etc.). Lots of combinations. I'll definitely be playing this but I've basically been hoping for a 40K version of Vermintide with Marines for a long time.