One of those rare games that gets worse in your mind the more distance you have post playing.
Yeah, it's not often I feel worse about a game after I quit playing but I would agree here. I think part of it was getting interested in the initial hook and only learning after some time of the shallowness of certain mechanics and the bland nature of the storytelling/characters. I didn't do many quests in the beginning of my playtime because I was busy getting skills and exploring but when I started to heavily spend my time on doing quests it really sunk in how shitty most were.One of those rare games that gets worse in your mind the more distance you have post playing.
Yeah, like why couldn't they have randomized layouts? I too was surprised when I learned it wasn't like that. It's not like their hand crafted versions were just so iconic and amazing. I mean, go all in and make it half a rogue-like or something along those lines.I couldn't believe that every PoI was an exact copy / paste across every planet.
I mean, every single cave you went in to had the same layout, the same note, the same computer message. Each building you went in to, exact same again with no variation.
I couldn't believe it...they didn't even try to randomize the building layouts , loot, anything.