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  1. ninjarr

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I think Dota2 has somewhat accomplished this by creating a lot of strategic agency and constantly introducing new tactics. It's a very, very hard problem to solve though, as even there eventually a meta evolves around an optimized strategy. Still, the game being hard and complex with a lot of...
  2. ninjarr

    The Wild Eternal

    Thanks Kharzette, we've not been an overnight sensation, but the simple relief of bringing the polished game to market is so satisfying that I hardly care. How's Ludum Dare going for ya? I wanted to participate this cycle but have a little too much on my plate.
  3. ninjarr

    The Wild Eternal

    Thanks! It took a little over four years, though the first year plus was a lot of prototyping and learning. Team was me (code, technical art, design, business), an artist (textures, models, animations, rigging, design, writing, web development, trailers), and an audio engineer (SFX and music)...
  4. ninjarr

    The Wild Eternal

    Hey FOH, ninjarr here. Maybe some of you recognize my name from the old boards, back in the day before all the retarded rolling and rerolling and unrolling happened. Admittedly y'all lost me a bit there, but that was mostly because I decided to bite off way more than I could chew and make a...