Peacekeeper can do 110 damage+ at 35m with the choke. That's not right. That is fucked. They should just increase the spread, decrease clip size to 3 or 4, or have damage drop off. Then it's fine.
New gun I hated at first, I'd say poor longer range gun but with the supercharger seems respectable up close-medium.
Be cooler if you could get a mag extension. 25 bullets seems a little low, but I didn't play with it too much.
I thought Wraiths were usually hard to hit. Fuck this shit:
There's a small delay sometimes for the projectile to leave the barrel.
I was watching tviq and his crosshair is dead on for at least some of the shots but the projectile still misses
You can see it on 0.25 speed
I have seen genuine hits do no damage a few times though. A couple games where one particular person I couldn't damage at all. It might happen more than I realize but the two times I really noticed it were long protracted fights where I was able to heal up and really slug it out awhile.
I also suspect there are gaps in wraith's collision geometry. The game is source based but modern enough they should be using capsules (boxes need bone matrix inversions), and I suspect wraith is missing a piece here and there.
Streamers complain alot about it, but I have WAY more consistent results with this game than overwatch. I don't know if that is ticrate or getting a better datacenter or what, but overwatch always makes me feel cheated when I die.
Not sure if it's the same issue, but I had something that sounds similar yesterday. It kept giving me an error that the "Party was not ready" when I was solo queue'ing, but I think in an out of the way place where I didn't see it. Restarted and it went away. Was a weird one.Hmm for some reason the last, I'd say 3 days or so, the game will hang up and stop responding when I click to continue and try to load the "lobby". Always. And it always works perfectly fine launching the 2nd time. Nothing changes between first and second tries.