The subsidiary has a permanent, worldwide, yadda yadda, exclusive right to the IP.It's not like the parent company doesnt still ultimately own all the assets transferred to the subsidiary. Maybe Ubisoft is just as bad at financial fraud as they are at video game development.
The subsidiary has a permanent, worldwide, yadda yadda, exclusive right to the IP.
Meaning no one but the subsidiary can make those games. Not even main Ubisoft.
All the real values of Ubisoft is now in the subsidiary. The old Ubisoft can now go bankrupt, be forced to sell their subsidiary stock (to Tencent), and leave the old stockholders holding the crumbs after the Guillemot take their golden parachutes.
Fairly obviously, Tencent thinks so.Maybe I'm misunderstanding something but based on my recollection of when THQ declared bankruptcy (granted American company vs French one) you can't just play a shell game with a subsidiary studio because they'll all be seized and auctioned off to satisfy your creditors. Tencent wouldn't get any kind of special deal or priority.
Its fairly common to sell off the assets of a company for whatever you can get and the debts stay behind to be satisfied with whatever you could get for the assets. The assets can go to a "clean" company and the debtors get fucked. It's not a shell game its an asset purchase, if the entities are too closely related then courts may claw it back, but if it's a true third party buying the assets it will happen.Maybe I'm misunderstanding something but based on my recollection of when THQ declared bankruptcy (granted American company vs French one) you can't just play a shell game with a subsidiary studio because they'll all be seized and auctioned off to satisfy your creditors. Tencent wouldn't get any kind of special deal or priority.
They got payed to say that tooI remember people telling me this type of thing was a conspiracy theory
When has it ever been a conspiracy that there are sponsored segments on streams? For years now streamers have to make clear what parts of their stream are sponsored. #ad and all that.I remember people telling me this type of thing was a conspiracy theory
When has it ever been a conspiracy that there are sponsored segments on streams? For years now streamers have to make clear what parts of their stream are sponsored. #ad and all that.
Yeah, I mean unless there are contracts stating that you "have" to shill / can't speak negatively about the game, then most streamers tied to agencies get sponsored segments for every major game there is now. For the last few years, streamers are even sponsored to view conferences.
Forgot who it was, Devin Nash? That went through a detailed overview of earnings for streamers based on subs, ads and sponsorships. Was interesting on sponsorships because they've changed a lot in the past few years. Earlier it was "who" the streamer was, and often a set amount, like 10000, 20000, etc for X hours. However now many publishers/developers (especially in the AA, AAA range) apparently are using algorithmic methods in deciding the amount the streamer gets paid. Average viewers, time slot, active subs, average age of viewers, etc. Which would make sense with numbers such as Hasaan with $76510. So not so much "who is streamer, is streamer in a good relationship with us, etc". But probably more like run algorithm against sites like Twitch tracker or Streamerstats, then just contacting business emails/management.
I think the "conspiracy" part ties back to the earlier days of Twitch where there wasn't such a rigid enforcement of #ad #sponsored, so you often couldn't tell if reactions/statements from streamers were genuine or hidden behind contracts stating what streamers should/should not talk about.
I think Twitch nearly got in trouble over it at one point (US government, FCC? or somesuch?) but... this was like a decade ago. Found this article from a quick google search. 2014.
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Twitch wants 'complete transparency" on sponsored content
Popular video platform Twitch is making the effort to highlight any sponsored or promotional content on its service, in…www.gamesindustry.biz