Tearofsoul
Ancient MMO noob
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The next Skyrim?
Everyone says "King and Queen" not "Queen and King".How is heroes becoming royalty 'woke'?
Exclusive: Avowed started as Obsidian's Skyrim, but evolved to focus on depth over breadth, 'where Obsidian really shines'CEO Feargus Urquhart told me that in scope Avowed is more akin to Obsidian's past RPGs like The Outer Worlds in size than it is a sprawling open world a la Skyrim, though that was actually Obsidian's initial pitch
You can play as a human or an elf, but not other races
The world is lightly systemic: think water and lightning interactions, but not the ol' bucket-on-the-head trick
In most of our games companions have been optional, which I think offers a wonderful degree of choice to players, but it means there's a limit to how deeply you can tie them into the core story. With Avowed we decided companions are going to be core.
An article with some sobering details.
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Exclusive: Obsidian breaks 3-year silence to spill the secrets of Avowed, its next big RPG
Obsidian spills the first details on combat, magic, character-building, and how important companions are to the story.www.pcgamer.com
Exclusive: Avowed started as Obsidian's Skyrim, but evolved to focus on depth over breadth, 'where Obsidian really shines'
they repeatedly go on about how companions are very important. like outright the focus of the game almost.
Avowed reddit is also bitching about being too colorful, and the art design
am I the only one with a issue on the size of the game. That was the worst part of outer worlds it was so short for a rpg
More excited for dragon dogma 2 cause of that. The only thing that would get me “hype” is the rpg elements and the combat; that would get me on the train againI think that's what everyone's talking about
They mentioned how the combat is “should be better” then TES better in a fps like is looks like “dark messiah of might and magic” cause of that kick animation in the trailerthe outer worlds is on gamepass. I paused my wrath of the righteous 2nd play to check it out.
Avowed seemed to have made some odd choices. copying TES combat first off. the combat is like the worst aspect of TES Games. why copy that? at the same time, doing so, puts expectations on people of what to expect from the game.. then you tell us its not an open world immersive sim. well after the teases. thats obviously just a huge mistake.
Personally I think its too early to bitch about the size. would you complain about the "size" of planescape, or majoras mask? or what about midgar in ff7? or ultima underworld Shrinking the game world to 1-3 locations, to have a much tighter, and intricate dynamics within the locations is a reasonable thing. The worrisome thing here is they aren't SAYING that. if they were talking about the city and the interpersonal relationships of the people and factions there over and over, I think there would be less complaining. poe2 was pretty heavy on faction dynamics, and companion relationships. but again, they aren't actually saying this... so.. maybe this isn't what they are doing..
the human/elf pc only seems like a terrible choice. I'll admit...99% of the time, I play humans or half elves, haha. teifling, or fearie, on occasion. so I can understand it, if they are hurting for cash, and really need to limit dialogue options... I'm willing to bet that 99% applies to the general pop, if you check out data. but man. what an opposite of a selling point.
pillars has 4 kinds of humans, 2 elves, orlans, which are furry halflings. 2 dwarves. 2 Aumaua, which are scaly human/fishmen. coastal Aumaua are blue fishmen, island aumaua are brown fishmen. godlikes are humans cursed/blessed at birth by specific gods of the world, to act as batteries/hosts. they have features that reflect the god in question.They mentioned how the combat is “should be better” then TES better in a fps like is looks like “dark messiah of might and magic” cause of that kick animation in the trailer
what other races does the pillars of eternity have