Confirmed real-time with pausing.Any word on whether combat will be Real Time like previous BG games or Turn Based like the Divinity games?
Any word on whether combat will be Real Time like previous BG games or Turn Based like the Divinity games?
“You’re going to be given tough challenges. You’re going to be given a world that reacts to the decisions that you make. You’ll be asked to make very tough decisions. You’ll have companions to deal with that will have opinions about those decisions. You’ll be given many, many systems — more than in Original Sin II — to fool around with and experiment and exploit, and hopefully to exterminate the foe that’s trying to go after you. That’s pretty much the philosophy. We want it to be so that you can play in either single-player or in multiplayer, like we did in Original Sin II. If you play it in multiplayer, each of you should be a hero with their own story. It’s very much the party as a whole that’s going to be the focus of this game. That’s probably the biggest difference between Original Sin and Baldur’s Gate 3.
“The slogan for Baldur’s Gate III is ‘Gather Your Party.’ The party is very central to it.”
Confirmed real time same as previous BG games. They've also added multiplayer as an option, but all characters will have a story. So you won't be a random in the main persons game.
About 5 minutes in:
Motherfucking Mindflayer invasion
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Baldur's Gate 3
Cross-platform multiplayer with Steam is supported. Gather your party, and returnwww.gog.com
You know, in the vein of the Witcher games, I actually really wouldn't mind a DnD game based around you playing as a single character, rather than a party (not for Baldur's Gate, probably as something entirely new). If nothing else, it would at least mean that you wouldn't have to mentally juggle the spell lists for your wizard, cleric, and druid simultaneously, was well as your melee characters. It would also open up options for including utility abilities that don't translate so well to a party-based isometric game (flight spells, for instance).CDPR would be one I'd trust with it, but yeah, there aren't many that have the potential to pull this off correctly
CDPR would be one I'd trust with it, but yeah, there aren't many that have the potential to pull this off correctly
You know, in the vein of the Witcher games, I actually really wouldn't mind a DnD game based around you playing as a single character, rather than a party (not for Baldur's Gate, probably as something entirely new). If nothing else, it would at least mean that you wouldn't have to mentally juggle the spell lists for your wizard, cleric, and druid simultaneously, was well as your melee characters. It would also open up options for including utility abilities that don't translate so well to a party-based isometric game (flight spells, for instance).