Derpa
Trakanon Raider
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I hope there's a way we can mod pool of radiance and the rest of the gold box into existence in this engine.
Hopefully they add a more robust game master mode.
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I hope there's a way we can mod pool of radiance and the rest of the gold box into existence in this engine.
It also isn't true to d&d which is turn-based. I hate rtwp, so I'm happy about this
They could have just put in one race and class. Drow ranger.I'm fine with turn based combat, but the game feels nothing at all like Baldurs Gate whatsoever.
But I'm not convinced that's a bad thing either, I'm gonna play the fuck out of this.
The one advantage is trash fights, where you can let it play out. Iirc BG had simplistic AI, same in Pillars and you could basically let it play out and maybe pause once or twice to adjust things but that made trash fights faster.I am so fucking hard right now.
Fuck all the neckbeards whining about stupid fucking pause combat. That shit was a complete joke and every difficult fight in every game that uses it turns in to shitty psuedo turn based mode by mashing pause 50 times a battle because it was the only way the game functions. Baldur's Gate had this problem, so did Planescape, and Pillars of Eternity, literally every single one.
Absolutely nothing is gained by real-time+pause other chaos and a shittier, manual turn-based combat.
Has it been mentioned if there will be multiplayer like D:OS?
On the flipside, you could design your game to make the trash fights interesting and you wouldn't need to rely on AI playing it for you.
Damn, showing how underused/lame spells from earlier games are highly interactable in this one. Grease to cause actual issues and then lighting it on fire is dope.
man that shit REALLY looks like Divinity: OS 2 still.. just modded for DnD rules. Does look like they put some effort into getting alot of DnD rules in though. Lighting/cover, push, jump, fall damage, etc. he hasn't gotten to skill checks yet.
Dialogue options. This was really good. you pick INTENT and thoughts, not dialogues. this opens up the classic crpg of lying, etc. Will make less problems with alignments too ideally, since you should be more clearly picking intent.
not finished with the vid yet... wonder how skill challenges will work. did "jump" or the "push" have a roll involved?
Pretty sure RAW spells do not interact in Dnd. Can't set Grease on fire. even with spells that specifically say they light things on fire. (fireball, burning hands). only spells that specifically SAY they light things on fire, can even start wildfires. magical water won't put out magical fire, etc. Fireballs can be cast underwater just fine, and so on.
I do kindof think they should have called it something else.
Never played Divinity Original Sin before. Guess Imma have to get it off steam to see if I like it before I invest money in BG3. Is this game really that good?