Kirun
Buzzfeed Editor
Yeah, Pathfinder's combat system was perfection - the way they allowed you to customize when shit would pause depending on what event "triggered". It made the fights with wolves nice and facerolly, but the big, end-of-chapter style fights had a LOT of tactics to them.I really would like to see turn based tactical combat added to these BG like games, like how Pathfinder and PoE2 have the option for. The constant pause shit is boring, but the option to let it go when the fight is a faceroll is nice too. Just prefer my major fights to be more tactical. PoE2 had other issues, but it did that well. Pathfinder was perfect.
I honestly can't say enough good things about Pathfinder. Easily the best CRPG since NWN1/2 and maybe even the best since BG2. The only "downside" to the game was all the campaign/city building shit, but you can turn all that off too if you find it too annoying to deal with. Also, it apparently released in a pretty buggy state (I wouldn't know, since I played it about a year after release). The next Pathfinder game has me so hyped. Not only because of all the good will they built with me after the first game, but I am a complete fucking sucker for Heaven vs. Hell style storylines.
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