Not even close.Haven't followed in awhile - the campaign still isn't complete I imagine?
Having voice work done for the insult-based psychic cantrip attack is a nice touch. These later classes feel far more complete than the original bunch, but maybe they have updated the first wave and I've just not noticed.
They have clearly taken steps to make the storyline party NPCs less insufferably annoying, but they are still a weak link in the whole shebang. I'd especially like to have a Bard, Barbarian, Druid, Sorcerer party, but I'm stuck with emozard, gothvamp, holycunt, murderkaren, and brother badlock.
I am hopeful that they can get this released by Q2 2023. Using classes released as a guide, while looking from the outside, they only have two left to implement (Monk & Paladin). Monk probably requires the most work, with unique fighting animations and mechanics. Paladin on the other hand already has the cleric side of the class and melee fighting styles in the game; so just the quest, unique mechanics, and world interactions are required.
I scooped Original Sin 2 from steam but have a feeling this should blow that out of the waterI am INCREDIBLY excited for this final product. I think a few friends and I are going to give it an legit shot at being a weekly or twice a week "meetup" type game.
I think it will, but don't sleep on DoS II; it's easily one of the best RPGs ever made.I scooped Original Sin 2 from steam but have a feeling this should blow that out of the water
I think it will, but don't sleep on DoS II; it's easily one of the best RPGs ever made.
How is this game not done yet? I've been patiently waiting for them to finish it before I try it, any idea how much of the game is currently available?