Burns
Avatar of War Slayer
I have played BG1 and BG2 vanilla once each, then both in BG2 engine through BG:TUTU (before the EE were made), then BG:EET, a few years ago. BG:EET was really simple, and if you wanted to add more mods, it looked easy enough, but I don't recall adding anything else.If it all works cleanly, that's great. Personally I view the distinction between BG1, BG2 and ToB so significant that the first goal of uniting them seems counter to the game. Trying to make BG1 areas accessible from ToB seems like it'd risk breaking a game. But if it works, that's really cool.
My modus operandi the handful of times I've played through BG is to stuff as many dumbass mods into the game as I could and then try to limp through somehow. Dealing with all the broken content was enough to keep the game fresh.
The BG:EET mod says you can go to all the locations, but it's mostly that you can go back to old locations, once you get to BG2, if you want. From what I remember, there were still small transition points when moving from BG1 to Siege of Dragonspear to BG2 in terms of how it handles items (this might be customizable and I chose to stick with vanilla balance). You still get caught by Irenicus, and lose your party when you start BG2.