Araxen
Golden Baronet of the Realm
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But... but... its multi-cultural and multi-ethnic! It has to be good!I feel like this is going to be a sequel that everyone wishes hadn't happened when it actually does come out. I said it in the last thread, but it looks like corporate decided that the series wasn't edgy enough, so they added a bunch of F bombs and made it post apocalyptic looking. Also the main character from the original isn't even there. The fuck?
I'm wishing for the best but I have a bad feeling about this.
Exactly my thoughts. I remember being angry that the game seemed forgotten back around E3 2013 or so, when it still could have been a great follow-up to the original. In CURRENT_YEAR though? Not a fucking chance.I feel like this is going to be a sequel that everyone wishes hadn't happened when it actually does come out. I said it in the last thread, but it looks like corporate decided that the series wasn't edgy enough, so they added a bunch of F bombs and made it post apocalyptic looking. Also the main character from the original isn't even there. The fuck?
I'm wishing for the best but I have a bad feeling about this.
I dunno why everyone is freaking out about multi-cultural shit. Its not like it was shoved down your throat. Pretty sure it was one and done. Talk about triggered.
oh ffs.well that was a nice trailer but this game is never coming out.
Beyond Good & Evil 2 is wildly ambitious, but it’s still at ‘day zero’ of development
It combines elements of online worlds, early-access releases, role-playing games, and procedural generation. It’s also, admittedly, still pretty rough around the edges. Many of the game’s key elements — from graphics to combat to narrative — are still being implemented.
“There’s still a lot of work to do,” Ancel says, “but we now really believe that we’re going to make this game.”
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Three years ago they started working on the technology that would power the experience — it started out as a kind of solar system simulation tool — and only recently have they started actually building the game. “When you don’t have this technology, you can’t really start the game,” Ancel explains. “It’s too difficult. But now we can say for sure that we will make this game, we’ll finish it. Because we have the technology for it.” He describes the game’s current status as “day zero of development.”
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It all sounds incredibly ambitious, especially when you consider that Ancel also wants to treat Beyond Good & Evil 2 as something of an early access title, with a community of players offering feedback and testing early prototypes. The version of the game I saw, meanwhile, was still in a very early state. The graphics were mostly placeholder (Ancel says that “two weeks ago there were no graphics”) while aspects like combat and any kind of narrative aspect had yet to be implemented.
Yeah, tell that to the people making The Last Night.