Temporary systems were their answer to feature bloat. They were very open about the fact that you can't just keep adding new abilities to a class expansion after expansion or you end up like EQ2, needing a pipe organ to play. Around WoD they started playing around with modifiers to existing abilities and by Legion just went all in on the artifact. I don't even think the problem is all the weird systems with their interactions, part of the charm of an MMO is that your class can change patch to patch or expansion to expansion and you have to learn new things. The main problem is that all of the systems have terrible shitty mobile time gaps on them, which makes it a real pain in the ass to invest in for something that is 'temporary' and will be clearly thrown out at the end of the xpac.
Legion was fun because you could easily switch over to another class and play some of the low hanging fruit of the class storylines / artifact. If the systems didn't require such a time sink or really annoying RNG (legion legendaries / corruption powers), I don't think they would be as poorly received.
How about instead of reforging, items had less stats hardcoded and more sockets or gems gave more stats?I REALLY liked reforging, they should have kept that as well
The lesson of FF14 is that you can absolutely have almost no systems in your game and people will play it for the fun story/dungeons/raids/grinds.
That's the problem, it doesn't. These weeb pillow hunters want you to belief it's some grandiose "triumph" in MMO/RPG storytelling, when it's really just typical, anime dogshit. There is good anime/Japanese storytelling out there - it ain't in FF14.Sure it may have good story but just not interested
FFXIV is an RPG with MMO socialization elements.That's the problem, it doesn't. These weeb pillow hunters want you to belief it's some grandiose "triumph" in MMO/RPG storytelling, when it's really just typical, anime dogshit. There is good anime/Japanese storytelling out there - it ain't in FF14.
MMOs are just destined to have shit stories, average at best. Accept that what makes MMOs addicting has ZERO to do with story and everything to do with socialization and that sweet, sweet griiiiiiiiiiind!
Endwalker has the most profound story in gaming history. It's just gated behind all the other expansions and specifically A Realm Reborn which is not a good story - though it is paid off later.That's the problem, it doesn't. These weeb pillow hunters want you to belief it's some grandiose "triumph" in MMO/RPG storytelling, when it's really just typical, anime dogshit. There is good anime/Japanese storytelling out there - it ain't in FF14.
MMOs are just destined to have shit stories, average at best. Accept that what makes MMOs addicting has ZERO to do with story and everything to do with socialization and that sweet, sweet griiiiiiiiiiind!
You underestimate the MMO part of FF14 and overestimate the MMO part of WoW. WoW doesn't even have player housing you can make gay bars and brothels in.FFXIV is an RPG with MMO socialization elements.
WoW is a proper MMORPG.
They're both good in their own rights.
Play both if you really want both types of gameplay.
ROFL sure it does buddy, sure it does.Endwalker has the most profound story in gaming history.
Endwalker has the most profound story in gaming history. It's just gated behind all the other expansions and specifically A Realm Reborn which is not a good story - though it is paid off later.
If you can mix the ARR MSQ with levelling multiple classes and doing side content, you'll have a good experience.
FF14 is very much a great single player RPG and an great MMO stapled together, that combo doesn't totally work and can be offputting for people who are in it just for the MMO. Think of it as unlocking the MMO content by playing through the story.
You underestimate the MMO part of FF14 and overestimate the MMO part of WoW. WoW doesn't even have player housing you can make gay bars and brothels in.
I played Heavensward for three months years ago and disliked the endgame, then played Stormblood for one month two or three years ago and disliked the story.ROFL sure it does buddy, sure it does.
Delusional, weeb sunken cost fallacy in action, folks.
You seem to think I believe WoW has a good story, rofl. Warcraft has been a shit story dating all the way back to WC2. Diablo is about the only franchise Blizzard had that was even a tad bit compelling from a "lore" standpoint and they fucked that all off with D3.I played Heavensward for three months years ago and disliked the endgame, then played Stormblood for one month two or three years ago and disliked the story.
I had no sunken cost going into Shadowbringers and Endwalker which I pretty much played together starting last summer.
Meanwhile I probably have over a year /played in WoW which has literally the worst story in gaming history with Shadowlands.
I don't know what you are talking about.
No I'm pointing out where my sunk cost fallacy would actually be targeted (at WoW).You seem to think I believe WoW has a good story, rofl. Warcraft has been a shit story dating all the way back to WC2. Diablo is about the only franchise Blizzard had that was even a tad bit compelling from a "lore" standpoint and they fucked that all off with D3.
MMO stories are straight ass and you're a retard if you think that weeb, cliched horseshit in FF14 is anywhere CLOSE to shit like Planescape: Torment when it comes to video game storytelling.
Shit. I enjoyed Shadowbringers and Endwalker (mainly the Ascian / Emet-Selch shit). I'd rank it up there with FF6 or Chrono Trigger in terms of affect. Are you saying that I'm some kind of closeted weeb now? Is that kind of shit common in anime? I haven't watched any anime since Vampire Hunter D cause I didn't want to look gay.That's the problem, it doesn't. These weeb pillow hunters want you to belief it's some grandiose "triumph" in MMO/RPG storytelling, when it's really just typical, anime dogshit. There is good anime/Japanese storytelling out there - it ain't in FF14.
MMOs are just destined to have shit stories, average at best. Accept that what makes MMOs addicting has ZERO to do with story and everything to do with socialization and that sweet, sweet griiiiiiiiiiind!
90% of what happens in FF14 are typical, anime cliches I'd say, yeah. And you might not be full weeb, but you've definitely taken a few gateway drugs. I'd quit cold turkey if I were you.Shit. I enjoyed Shadowbringers and Endwalker (mainly the Ascian / Emet-Selch shit). I'd rank it up there with FF6 or Chrono Trigger in terms of affect. Are you saying that I'm some kind of closeted weeb now? Is that kind of shit common in anime? I haven't watched any anime since Vampire Hunter D cause I didn't want to look gay.
You monster!Shit. I enjoyed Shadowbringers and Endwalker (mainly the Ascian / Emet-Selch shit). I'd rank it up there with FF6 or Chrono Trigger in terms of affect. Are you saying that I'm some kind of closeted weeb now? Is that kind of shit common in anime? I haven't watched any anime since Vampire Hunter D cause I didn't want to look gay.