So here's some rules from other BB leagues that seem somewhat applicable here. Might as well just save some time and use rules that work well in other leagues.
FromOrca Cola Championship --
- Signing up for a season means that you are committing yourself to playing a full X (won't know X until we see how many we have) game season. We reserve the right to ban any participant from future seasons if they don't finish their season.
All teams starting need to have a team value between 950 and 1000 while fielding a minimum of 11 players.
Stunty teams are allowed to have a team value between 500 and 1000 while fielding a minimum of 11 players.
Starting teams are required to have 0 games played and 0 SPP across the roster.
Existing teams are forbidden to play any games in between seasons.
Existing teams are forbidden to play any games outside of the league structure.
Disconnections --
When you suffer a DC/crash/time-out or game breaking bug; the two affected coaches will have the option of #2,3,4.
2- Coaches agree between themselves what would be the fairest outcome had the game continued. They BOTH inform that decision towards their league admin team and the result gets admined accordingly.
3- Coaches agree upon replaying the game before the end of the match day deadline. They send out a request for reset towards their league admin team ASAP. The league admin team will reset the game as soon as possible. (DO NOT harass the league admin team in case the reset isn't instantaneously)
4- If you cannot come to any of the agreements ruled in #2 or #3 you'll have to face whatever score set by the game at the end of the match day.
Unplayed games --
When a game remains unplayed on the day the League Admin teams forwards the match day and NO information on the coaches scheduling is know by the League Admin team, a 1-1 draw will be issued.
When a game remains unplayed on the day the League Admin teams forwards the match day and information on the coaches scheduling is know by the League Admin team, a 2-0 win will be issued to the coach who did make an effort/attempt in getting it organised.
When a game remains unplayed on the day the League Admin teams forwards the match day and incidentally there was no possible way the game could be played due to personal schedules of the coaches involved, a 1-1 draw will be issued.
Sturm von Stahl
Unplayed games.
If just one coach posts a request for a match and his opponent doesn't reply by Saturday, the game will be defaulted 2-0 in favor of the coach who posted as soon as all other matches in the division have been played and Monday 2am GMT has been reached. If the reply is too late but the current week isn't finished, the coach who posted first will still get the win, if he won't find time to play the match.
If communication from both players has been made, they have until Wednesday 11pm to play the game, at which point the game will be defaulted 0-0.
If neither player has posted then the game will be defaulted 0-0 after all games have been played and Monday 2am GMT has passed.
If one coach misses a scheduled match and his opponent won't find time to reschedule, the match will be defaulted 2-0 in favor of the coach who was online at the scheduled time.
Disconnections --
In the event of a mid-game disconnection or game freezing the coaches involved have the following choices,
a) Accepting the client score.
b) Agreeing on a score set by hand.
c) Asking the league manager to reset the game so it can be played again.
For option b), please keep in mind that wins for either of the coaches involved are treated like concessions by the in-game system. Meaning, the losing coach won't get any SPPs or money. If there were already players with permanent injuries the coaches can't choose option b) as this would wipe out the injuries. They can either accept the client score or replay the match. If the coaches can not agree on how to resolve a drop the incident has to be reported to the division manager who will review the match and propose a solution. If one of the coaches disagrees with the decision of the ass manager, then he can appeal to league management (PM to Krampus). League management will review the situation and determine the appropriate course of action, all decisions by league management are final.
Abandoning matches to avoid any more damage to your team or to prevent the opponent to get even more SPPs is not allowed at SvS. Every game has to be finished. Only exceptions are real life emergencies.
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A lot of the other leagues are basically the same type of rules, minor wording changes.
The other important thing to note is the 12 man bug. This occasionally happens when you're trying to sub out players from the end zone to the field. I personally have never had it happen, but it's kind of a big deal. The appropriate action is to nominate who your 12th man is, and then move him to your own end zone, out of the way of play. He should not be hindering your opponent in any way (tackle zones, etc). He is also never to be blocked or blitzed by your opponent. Pretty easy way to deal with the uncontrollable in a sportsmanlike fashion.
There's also a lot of talk of match validation with BBmanager. It's a good program, but honestly, I haven't fucked around with it too much and have no interest on imposing it upon the community here, so hopefully it's not necessary and is just for fun stats and shit. Unfortunately, I can't tell since we didn't get enough volunteers for the trial league!