Exactly why there should be more admins ... no offense to you Cutlery but it is just silly Scream has to wait on one or two people.Apologies Scream..I gots to get to bed!
Exactly why there should be more admins ... no offense to you Cutlery but it is just silly Scream has to wait on one or two people.Apologies Scream..I gots to get to bed!
Wasn't what that was about.Exactly why there should be more admins ... no offense to you Cutlery but it is just silly Scream has to wait on one or two people.
I agree with Oblio need more people to approve, can cut them down once everyone has a team they stick with etc.Wasn't what that was about.
Scream D/C'd during a match, I waited around a little while for him, and he never came back.
There's never anyone in the queue to get a team approved. That's not the problem at all. I can see how that quote would be a little confusing, but no...teams get approved pretty much instantly.
No bug. The injury needs to happen as a result of a block. Failing a dodge or a GFI is the other person inflicting the casualty on themselves.MVP is worth 5 SPPs, scoring is worth 3 SPPs, inflicting a casualty is worth 2 SPPs but not if its on a failed dodge roll during an opponents turn. Dunno if this is a bug or intended to keep people from being able to powerlevel other people.
There's literally no queue. Someone personally told me earlier that they made a new team, and in the 2 minutes it took me to log in and check, it had already been approved by Gavin.I agree with Oblio need more people to approve, can cut them down once everyone has a team they stick with etc.
Troll is up to you...he requires more babysitting and effort, but he's an excellent roadblock and is useful for overpowering the stronger teams. I generally only run one reserve when I'm playing Orcs or Chaos, and it's a lineman (or beastman, as the case may be). Extra thrower CAN be useful if you want to build one for offense and one for defense, but I personally don't see the need. You basically save the cash for the game you have a blitzer killed on turn 1, healed to dead, and then end up getting something devastating later on, like a -str somewhere, and have to replace that guy too.I'm new to the game and have been playing an Orc team in campaign mode. What do you generally spend your cash on after you have an apothecary? I went with a pretty standard orc team: 4 black orcs, 4 blitzers, 2 lineman, 1 thrower and 3 rerolls. I've picked up a second thrower as a backup but the troll doesn't seem like it's worth the investment, especially since both of my lineman leveled really early.
Not in the app queue. Try again.I think I applied with my Chaos team, The Event Horizons.
Doesn't seem to be working.
They won't "turn" loner because of a concussion, but if a lineman gets a concussion and you're running 11 players, the game will give you a mercenary lineman (who comes with loner) to get your ranks back up to 11 for the game while your other guy sits out injured for a game. So yeah, if you've got 2 loners on the line, that would be the cause of that. When you fail the loner roll (50%), the dice screen just flashes and that's what you get. It should probably be explained a little better, but it is all in the combat log for you to look at.Possibly, I'll have to pay closer attention to when it's happening next time but that makes sense. Also have some lvl1 lineman that turned loner from a concussion so the frequency of it happening would make sense if it's those two guys who are just constantly trying to hit people up front. Thanks.