I work 50+ hours a week many, many times a year in an industry not nearly as cool as gaming. Being low (honestly being middle is worse in many ways a lot of the time) on any corporate ladder fucking sucks but goddamn, you’re working on a AAA game. Cmon. I can’t speak to the environment, really, none of us truly can but I agree that seems like a little bit of a whiny faux whistleblower type shit. Your boss is a dick? Lmao welcome to the working world man.
Regarding the pirate build release and what Tarrant said, is it realistically possible a dev team could secure a side build from a highly protected and supervised internal project, threaten release beforehand, then *actually* release it without anyone seeing serious legal consequence? I don’t know what security is like in development/gaming studios, but I’d imagine it’s pretty difficult to do.