Pretty sure he means to not hold anything back from 1st team to balance out second team. Load up team one and bank on them doing it rather than planning for 1 to die and finish with 2 etc.I'm not sure why one squad would matter? If you can put together 2 squads that could feasibly take her out, why not have the extra insurance?
thanks for the tip!lanx, just evolve a Burny for the evolve points. It takes a nymph. Just run the first few fire dungeons for quick nymphs. Or if you need support units, run the forest zone instead and evolve a Mossy. I ended up selling close to 100 nymphs after trying to level up Oulu and Exvehl's SBB's.
Besides the Burny tip above you can evolve any ghost (from the silver key dungeon) by fusing all 6 into the color of your choice. This is what I usually do when it comes to evolve dailies.is anyone holding back evolving until it's needed for brave points?
Because transitioning between teams is going to require a ton of luck to avoid using fuujins unless you suicide to the 2nd set of death gates and it spreads out your best spheres. It's doable I just think it's better to put all your eggs in one basket so to speak and count on flawless play. With that said if I had another healer I would have made a squad for jugg/Abbadon myself due to death gate RNG and suicided them before I spawned Max. My kill run was also my first serious run where I didn't piss away revives because of bad luck with deathgate.I'm not sure why one squad would matter? If you can put together 2 squads that could feasibly take her out, why not have the extra insurance? Personally I plan on going for 2 squads as follows:
Elza (10 SBB) - Lead, Dandelga, Omni Gizmo
Lilith (10 SBB) - Divine Stone
Uda (10 SBB) - Brave Emblem
Lancia (10 SBB) - Sacred Jewel
Mariudeth (5 SBB) - Mystic Lantern
Darvanshel - Friend
Grahdens (4 BB) - Lead, Sacred Jewel
Zelnite (10 SBB) - Providence Ring, Sol Creator
Exvehl (10 SBB) - Drevas
Elimo (3 SBB) - Medulla Gem
Oulu (10 SBB) - Sacred Jewel
Lilly Matah - Friend
At the very least, I want the first squad to kill Jugg/Abaddon. If they can get Maxwell down to either the 70% or 50% area, even better. If Darv gets focused though, it's no big deal and then I can fall back on the actual Maxwell squad.
The only things that I'd like to do differently (with my available units) is to take Dilma instead of Mariudeth since I'm worried about Jugg being thunder damage, and Grahden's BB. I've been throwing dozens of the mobs from Start of Adventure at him today and it hasn't budged. It'd be nice too if I had better spheres, but I haven't had enough luck in getting Legwand's from FH.
Probably not, no. Losing Grah means your whole team is taking 15% more damage, are doing 2/3 of their potential damage and have 20% less hp/def/recovery. It's still *possible*, but RNG is such a pain in the ass in that fight already it would be a world of frustration I think.Is it feasible to do Maxwell with a Lilith friend & Lilly Matah lead? Assuming max Darv/Zel/Michelle, and have maxed sgx/rashil/raydn/luther/leo to sub in for that last spot.
Not having a Lilith to throw in there sucks, equally difficult running without some form of stat boost (grahdens) or BC boost like uda/zel etc. Can't seem to get that last 30% of Maxwell to die
Hmm, I guess I kind of see your point there. Unless I can time the deaths to be during turn 1 or 17, it might put me into a tough position. I just don't want to go into Maxwell having lost some of my main squad and leavingthatup to RNG to win. Basically, there's almost no chance of my non-Grahdens squad of winning, so if my Grahdens squad has any bad RNG on Jugg/Abaddon, it's over. But if I get screwed on them with my throwaway squad, it's no big deal.Because transitioning between teams is going to require a ton of luck to avoid using fuujins unless you suicide to the 2nd set of death gates and it spreads out your best spheres. It's doable I just think it's better to put all your eggs in one basket so to speak and count on flawless play. With that said if I had another healer I would have made a squad for jugg/Abbadon myself due to death gate RNG and suicided them before I spawned Max. My kill run was also my first serious run where I didn't piss away revives because of bad luck with deathgate.