I can't quite put my finger on it but something is annoying about the progression. It would be unfair to try and compare it to starting P&D just because I've been playing it for so long there's no way for me to remember what starting out was like. Now that I have a Sephia, evolved Eze, Pugilist Dilma the team feels like it is rolling along. The biggest difference is probably that I was IAP from the get go in P&D and am trying to this completely non IAP. And learning how to min/max resources like Gems, dungeon runs, etc... is kind of a pain. There also seemed to be a clearer defined early game path and more resources to look up.
Anyways, this is fun and I'll try to stick with it until some of the stuff clicks in to place and it makes more sense. I was able to chain run the Metal Parade the first time and get like 5 levels or something. Then fusing everything took all the money I had and am now broke. When it costs like 10,000 zel to feed 4 trash mobs to my Eze or Sephia I'm like, eh :\