Its intentional to get it running on more machines. CIV5 is suprisingly beefy in the graphics dept, especially late in the game when there are a ton of shit on screen. I am sure there will be a mod or a texture pack to be a DLC.From UI/graphics looks like it's supposed to be on iOS or Android. :/
A thousand times this. It's like all the Stonemasons in civ are also Drill Sergeants, so they have to choose between building shit or training troops. Fuckin Defias Gang shit going on.division between constructing troops and improvements
I don't mind the look either, but my experience with Civ is that it hasn't exactly been innovative in any regard for quite a while. Focusing on expansion to a larger market seems silly if you're only barely keeping your current market entertained. Only reason I bought Civ5 was because I was desperate for a strategy fix while waiting on Shogun 2:TW and enjoyed Civ 3 (and had skipped Civ 4) back in the day, but only played 5 long enough to realize 5(base) was actually pretty bland and boring and not worth the time it took to actually meet any of the victory conditions and went back to HoI3/Medieval 2:TW.Its intentional to get it running on more machines. CIV5 is suprisingly beefy in the graphics dept, especially late in the game when there are a ton of shit on screen. I am sure there will be a mod or a texture pack to be a DLC.
I really dont mind, at first thought I was thinking this would be an android/ios game as well. However I am not entirely convinced it would be a bad thing. CIV5 plays really well on a tablet, and a AAA game that can be taken around on a tablet is really rare. If they could find a good way to deliver mods to an android port it would be the best android game that exists.
You should try it with all the expansions, it has a ton of things to do. The problem with the game is that food and science are the only REAL way to win. Because it benefits you so much in every other facet of the game. The changes to the tiles, the faith production and stuff are so much more fun from base. AI is still dumb as hell in war.I don't mind the look either, but my experience with Civ is that it hasn't exactly been innovative in any regard for quite a while. Focusing on expansion to a larger market seems silly if you're only barely keeping your current market entertained. Only reason I bought Civ5 was because I was desperate for a strategy fix while waiting on Shogun 2:TW and enjoyed Civ 3 (and had skipped Civ 4) back in the day, but only played 5 long enough to realize 5(base) was actually pretty bland and boring and not worth the time it took to actually meet any of the victory conditions and went back to HoI3/Medieval 2:TW.
Obligatory response pointing out that popularly isn't always an indicator of quality. There may even be an argument made that a deep, strategy games often have an inversely proportional relationship with quality and popularity as many see it."Barely keeping your current market entertained" is a little silly when Civ 5 has been consistently top 10 on the Steam active player #s lists. Not by genre, but by "is a video game."
While I prefer Civ4, Firaxis is certainly keeping their market more than just barely entertained![]()
Master of Orion on SteamCiv5 is not the kind of franchise killing cancer that Moo3 was for its franchise, but I certainly will not ever get back into Civ again after that game. All the graphical tweaks and balance adjustments in the world are meaningless when the AI has too settings, derp and megacheater. The AI peaked in Civ3, was sort of ok in Civ4, and has been laughably bad ever since.
Plus, I am too old and easily bored to micro at the level they want you to anymore. After working all day at the office, I really do not want to play Spreadsheet the Game anymore. Civ Rev 2 on tablets is enough to scratch my 4x itch, until a real successor to Moo comes along.