You just said you were looking for a GOOD MMO. So why would you be looking at EQN?All the EQNext hate when it was just mentioned that I'm desperate for a good fucking MMO. Jesus fuck you cocks.
You just said you were looking for a GOOD MMO. So why would you be looking at EQN?All the EQNext hate when it was just mentioned that I'm desperate for a good fucking MMO. Jesus fuck you cocks.
See the post above the one you just made.You just said you were looking for a GOOD MMO. So why would you be looking at EQN?
So far, EQN is as bad/good as this, which neither because they don't fucking exist. Could argue against the art style and shit but that's whatever, if you don't play good games because you don't like how they look, that's just pretty fucking dumb. Now EQN might turn out to be complete shit(I'd say pretty good chance, I'm not super optimistic), but until it does, saying it's shit is fucking stupid. This game is also likely to turn out to be complete shit, because hardcore pvp focused and "we're totally doing it like you guys love and this time it's gonna rock" is Brad level of bullshit-ness. Maybe it won't, but until they can actually show anything about the game(or EQN), it really doesn't matter much.You just said you were looking for a GOOD MMO. So why would you be looking at EQN?
You can call it kind of shit/not shit if you think basing your opinion on Landmark is a valid way to go.So far, EQN is as bad/good as this, which neither because they don't fucking exist. Could argue against the art style and shit but that's whatever, if you don't play good games because you don't like how they look, that's just pretty fucking dumb. Now EQN might turn out to be complete shit(I'd say pretty good chance, I'm not super optimistic), but until it does, saying it's shit is fucking stupid. This game is also likely to turn out to be complete shit, because hardcore pvp focused and "we're totally doing it like you guys love and this time it's gonna rock" is Brad level of bullshit-ness. Maybe it won't, but until they can actually show anything about the game(or EQN), it really doesn't matter much.
Unless you were comparing concept arts quality or something, in which case you might have a point, maybe. Still subjective.
It's funny because I do still let myself get excited and want the best for a lot of MMOs but it never gets me bent out of shape when they launch and totally shit the bed. Pretty sure Vanguard was the turning point on that. Followed it for years only to quit it in days.It's great everyone here is still so passionate about the genre having been dragged through the mud so many times. I agree with the meat of the last few posts, mostly, keep a skeptical arms distance from these two titles until more information is released.
This is pretty well thought out.So far, EQN is as bad/good as this, which neither because they don't fucking exist. Could argue against the art style and shit but that's whatever, if you don't play good games because you don't like how they look, that's just pretty fucking dumb. Now EQN might turn out to be complete shit(I'd say pretty good chance, I'm not super optimistic), but until it does, saying it's shit is fucking stupid. This game is also likely to turn out to be complete shit, because hardcore pvp focused and "we're totally doing it like you guys love and this time it's gonna rock" is Brad level of bullshit-ness. Maybe it won't, but until they can actually show anything about the game(or EQN), it really doesn't matter much.
Unless you were comparing concept arts quality or something, in which case you might have a point, maybe. Still subjective.
FTFYStar Citizen people would say it's not real until you hit the3040506072 million dollar part... maybe.
Well the lead designer of SWG's entertainer class (patent holder for the buff system in that skillset) is on this project in some form. I'd imagine that will bleed over to some degree.I wonder if they are going to have a bard like class this go round. I remember the bard class from shadowbane as being pretty enjoyable.
I really the art style myself as well. I hop the game is not gearing for 100v100v100 as the primary way for PVP as those zergs are incredibly boring and the only fun is the people at the top directing strategy. I hope we have a game that emphasizes smaller scale fights.I'm also down with the art style. At this point the first thing I look for in pre-alpha engines is, "Ok how is this going to handle 100v100v100 people at a time?".
The sneak peak at world rulesets showed things like FFA pvp, Guild vs Guild and what looks like faction pvp settings. Among a few other worlds.I really the art style myself as well. I hop the game is not gearing for 100v100v100 as the primary way for PVP as those zergs are incredibly boring and the only fun is the people at the top directing strategy. I hope we have a game that emphasizes smaller scale fights.
Hopefully they can handle it though.