Wombat
Trakanon Raider
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- 945
Obviously I just played through it for the first time, and assuming you are playing it on modern hardware, its fine. (It's certainly more of a full product than The Outer Worlds was.)
Yeah, its an 'Open World' where the main quest will tourist you through the city in specific order, and any quest that isnt given to you by a fixer or a main questline is utterly forgettable. It shares the Witcher 2 thing where the early game can be unpleasant until you level up enough to get some tools, but the middle 70% is a cakewalk once you do get them.
Design wise, my biggest gripe would be the levelling system really incentives going with your desired build from the start in a way that discourages newbies going in blind. (Your stat allocation determines your max skill cap for related skills / determines the perks you can buy, with no way to reset the stats, so leveling the wrong stats / buying them too late means you cant either get the end tree perks or possibly run out of exp sources to level a skill all the way. (E.g. I dumped points into Int at the end and had no source for Breach experience, other than blindly looking for respawned gang members that might be Breachable.)
You do have the usual issue of near future settings with enemy variety - once you use humans and humans in mechs, what's left? (For the future, the game is strangely mech / drone limited.)
There are also a couple areas (Pacifica) that were cut for time / turned into DLC or both (but to CD Projekt's credit, they still haven't sold any DLC) as well as questlines that fizzle out (Mayors, Lizzy Wizzy).
All in all, assuming you have current hardware, the game is good but not great; given Covid delays, I can't imagine not giving this a try, especially at current $30 or less.
Yeah, its an 'Open World' where the main quest will tourist you through the city in specific order, and any quest that isnt given to you by a fixer or a main questline is utterly forgettable. It shares the Witcher 2 thing where the early game can be unpleasant until you level up enough to get some tools, but the middle 70% is a cakewalk once you do get them.
Design wise, my biggest gripe would be the levelling system really incentives going with your desired build from the start in a way that discourages newbies going in blind. (Your stat allocation determines your max skill cap for related skills / determines the perks you can buy, with no way to reset the stats, so leveling the wrong stats / buying them too late means you cant either get the end tree perks or possibly run out of exp sources to level a skill all the way. (E.g. I dumped points into Int at the end and had no source for Breach experience, other than blindly looking for respawned gang members that might be Breachable.)
You do have the usual issue of near future settings with enemy variety - once you use humans and humans in mechs, what's left? (For the future, the game is strangely mech / drone limited.)
There are also a couple areas (Pacifica) that were cut for time / turned into DLC or both (but to CD Projekt's credit, they still haven't sold any DLC) as well as questlines that fizzle out (Mayors, Lizzy Wizzy).
All in all, assuming you have current hardware, the game is good but not great; given Covid delays, I can't imagine not giving this a try, especially at current $30 or less.