Vinyard_sl
shitlord
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Hit every wall around the area, if nothing disappears, you've been tricked by tricky tricksters!
The nerdy answer is that time is actually distorted in the Souls universe, which is why candles don't burn out and structures will last for thousands of years with only moderate decay. It's part of the lore somewhere (probably some random item's description) that time basically stands still. Seriously, if you look at the bottom of the Firekeeper Disposal Chute in the first area, right behind the door that the katana master guy stands before, it becomes clear that this world has existed in its current state for literally many thousands of years. And you still have intact straw roofs in Undead Settlement and shit. Don't tell me mindless zombies are lurching around maintaining buildings.You guys ever wonder who lights all the candles in the Souls games? I mean there are a lot of candles. There has got to be a secret candle boss or some shit.
If you run two monitors, you can just open the ESC menu and run the mouse out. Far smoother than many dedicated PC titles handle multiple monitors.So I got tired of tabbing out so I grabbed the borderless window mod, now it says (CAUTION) INVALID GAME DATA DETECTED when I load a game. Well shit.
Except for the best one (refined gem), of course. Granted, you probably only need 2-3 at most so it's not a huge deal to farm the blue knight if you don't want to wait to almost the end of the game before getting a second guaranteed one.Also, early game some of the higher level upgrade items are rare, but as you progress, they become fairly commonplace. Way more so than in past Souls games.
Might as well not consider this a Souls game if you progress that way, because while this is probably (imo) the hardest game in the series, its bosses are mostly a joke. Aldritch and the Pontiff took maybe 5 tries each, but I don't think I've died more than once to any other. The areas themselves, though? Good God, Dark Souls III's midgame compares favorably in challenge to Dark Souls 2's dlc.FYI, if you are getting your shit pushed in at certain points due to your preferred build not working against the trash, the Invis spell lets you skip a lot of the bullshit trash clears. I was actually surprised at how many enemies it worked against. Invis up, sprint to next bonfire, then retro clear the trash to get the items. I got past that large initial bullshit run through the pontiffs and most of the catacombs that way.
Well, I have a +5 of some poison sword right now (fast one hander) and my original knight armor and a decent shield. SL51-52 I think. I am not even sure what to put my points into any more really.Unless you're way more leveled/geared than I was...good luck. Went there at level 40 or so and found it to be the hardest area in the series.
Build options are more constrained in this game - and I think this will be inimical to its longevity - because the stat investment required for viable casting renders hybrid builds much, much harder to develop. So if you're not going magic, you're going strength, dexterity or both unless you use that crazy luck-scaling weapon. Beyond that, vigor and endurance are always safe investments. I think the melee stats and endurance softcap at 40 and vigor hits some form of diminishing return in the low to mid 20's but remains a useful investment far past that.Well, I have a +5 of some poison sword right now (fast one hander) and my original knight armor and a decent shield. SL51-52 I think. I am not even sure what to put my points into any more really.I have a ton of stuff I am not even using right now.
Gotchya. Yeah I have been pumping Vigor lately. Vitality is up there now, I think Str and Dex are around 22-20 or so. I was looking at Vigor to increase my equip load based on a post a few pages back, but I am not too sure how that is going to help. I just want to not fat roll when carrying great swords and still wear Knight armor.Build options are more constrained in this game - and I think this will be inimical to its longevity - because the stat investment required for viable casting renders hybrid builds much, much harder to develop. So if you're not going magic, you're going strength, dexterity or both unless you use that crazy luck-scaling weapon. Beyond that, vigor and endurance are always safe investments. I think the melee stats and endurance softcap at 40 and vigor hits some form of diminishing return in the low to mid 20's but remains a useful investment far past that.
For smouldering lake, bring a quick weapon that scales well in your chosen damage stat(s) and pump vigor to mid-20s if you haven't because those fucking poison dudes hit HARD. Two hits killed me at the time, and they would sometimes hit me a second time before i could recover from the first.