A Narrative Designer to create a compelling game narrative for an unannounced AAA title based on a popular old-class IP.
YOUR CONTRIBUTION:
- Work with the Creative Director and design team to create compelling game narrative and dialogue
- Write and/or edit large amounts of VO and text, from mission text and item names to marketing materials and release notes
- Implementation using design tools
- Manage the text and VO workflows and pipelines
- Work with external partners on text and asset approvals
- Work closely with the VO director to ensure the quality and accuracy of VO
- Collaborate with various disciplines to support narrative and player messaging
- Extensive research when required
- Story, character, and gameplay documentation
Position: Content Designer
Location: Austin, TX
The ideal candidate will have previous experience developing massively multiplayer roleplaying games, with a key focus on the design, creation, and maintenance of missions and story systems.
ESSENTIAL DUTIES
From Pre-production to Final Release and Live Operations:
• Collaborate with the Lead Designer to design and document exciting missions within the framework of a popular, established IP
• Collaborate with the Lead Designer to identify and define requirements for design implementation tools
• Write text, dialog and cinematic moments that fit the IP
• Create fun, AAA quality missions, map layouts, Boss mechanics, and shared-open-world events, in a fast-paced, iterative environment
This.I would be all over a Champions of Norrath reboot!
World of Tanarus, man. They saw that World of Tanks money and they thirsty.
Muligan is really killing it in this thread! Can anyone stop him?!
Looking forward to the eventual H1Z1 cash in.
This might / might not be an MMO. But here are some interesting stuff I dig up from their job posting:
Since no current EQ is based on UE4, nor are they on consoles, this would have to be for something in the pipeline.
This is really going to turn it around for Everquest Next 2!