Yes.Anybody know if PC is on the same Season schedule as PS4/Xbox?
Logged on to do milestones. Got through 3 PE's and I'm sitting there like, "What the fuck is the point of this."
From week to week I've gone from enjoying it the 1st week, playing a ton the 2nd week, being bored the 3rd week, and now resenting the game completely by the 4th (and ignoring it altogether).
That...sounds even worse than I was expecting. How the fuck did this game fail so badly?https://www.gamespot.com/articles/destiny-2s-version-of-mercury-is-underwhelming-so-/1100-6455133/
Mercury as a destination is actually a rather small, circular area on the planet called the Fields of Glass, which is connected to the Lighthouse that Bungie showed off last week. The most notable thing about the new map is the assortment of powerful, "high-value target" enemies you can fight--there seems to be more of them in the Fields of Glass than at other locations in Destiny 2. Other than that, it's an unremarkable donut map, and we couldn't even summon Sparrows there--seemingly to mask how small the area is.
The coolest aspect of the expansion that we saw was the Infinite Forest, a Vex creation designed to simulate an infinite number of realities. The concept is promising--it seems procedurally generated, at least in part, and you can encounter all sorts of enemies inside--but the connection to exploration on Mercury isn't clear, since our access to it was limited to the story.
While we haven't seen everything from Curse of Osiris yet--Bungie has more reveals planned for November 29--what we have played doesn't feel substantial enough to bring any lapsed Destiny players back. The main Mercury map is just a circle that's not terribly interesting to explore, and the new Strikes are uninspired.
Did they really think they would fool everyone forever simply by making the UI lie to the player? Not sure if arrogance or stupidity..."oops, you caught us. ok its fixed"
So people kept testing and Bungo didn't just "deactivate the system". They turned off the thing that triggered the xp cooldown and replaced it with a global -50% xp nerf, AND the UI still lies to you about it. It's actually worse now than ever, since the -50% nerf applies to shit that would not have been throttled under the old system (like strikes).Effective immediately, we are deactivating this system.