I still think the 4v4 model they are pushing was a mistake. I liked the 6v6 and even hoped they went big-time and introduced some bigger PvP shit like 8v8 or 12v12 now that the old consoles are finally dead, maybe even with some PvE mixed in, kind of like Alterac Valley race type shit. Would be cool for a game like this IMO. something different other than capture and hold the point, CTF and TDM type shit.
4 v 4 is shit for objective based PVP. And many people prefer that. Control was very popular. Rift too. They are leaning way too far into the shitty Trials model. The majority of players arent sweaty deathmatchers.
Uhh wait, there is no larger team pvp? Figured 4v4 was just the 1 they threw in beta
Don't know if gunplay is worse compared to D1 or it is just that I have no guns I like in the Beta.
Uhh wait, there is no larger team pvp? Figured 4v4 was just the 1 they threw in beta
Do you really think that the armor we are seeing in the Beta is going to how all the armor is going to be like in release? I've seen 2 sets of armor; Heavy and Mobile, each with only 2 nodes... pretty basic. If that is all the armor will be like in release, then yea, its pretty bad, but come on... they will have armor with perks that affect powers just like in D1.There are a couple of problems. All the new particle effects and visual effects are cool, but they really fuck up your sight when shooting at stuff. I can't tell what the fuck is going on sometimes when enemies are exploding stuff and teammates are shooting and rain is sleeting and fire is going off, plus the text thrown off mobs isn't as readable as D1. All that combines to a less pleasant experience.
Second the raw melee power of so many mobs makes it so getting close is death, but thats been true in destiny for a while now. just sucks when shooting from far away when combined with the visual issues above.
I also really hate how the only 3 stats on armor now are mobility (move), resilience (damage taken), and whatever the third is (shielding?). There is absolutely NOTHING to reduce super cooldown, grenade cooldown, ability cooldown, etc. So everyone has these janky ass 10 minute super cooldowns and it sucks.
I think PUBG has sorta ruined destiny for me, especially in PVP. I hate the change to 4v4, it makes objective games not fun at all. I hate the weapon changes in PVP. I hate the fact that "competitive" and "quick play" seems to be arbitrary and meaningless, but I assume there will be ladders and ELO and such.
Whereas in the destiny 1 beta I kept wanting to play, even though the stuff you could play was 1/10th the size of the D2 beta, in the D2 beta after 2-3 hours I really have zero interest in playing anymore. That can't be good. While I'll still play at launch, I'm reconsidering which edition to order - definitely not digital, probably physical and just regular copy only so I can trade in after 20-30 days.
At this point I'm sorta writing off D2 pvp and hoping the story is at least fun and interesting, be curious to see what the first raid is like.
No thats what were bitching at. It fucking sucks.
It's not really "giving it a pass".This board has never been about giving a game a pass because "it's beta" first impressions are importanr.
It's not really "giving it a pass".
Believing a feature is not fully implemented (like gear perks) isn't giving it a pass, it's just expecting what we see during the beta is not going to be what is at launch.
Plenty of people are bitching about things that we think are a reasonable approximation of what we will see on release, like skill cooldowns, pvp size, etc.
It will definitely be fun with friends, the question is to wait for PC or double dip with PSN.
I may just wait to see what the general consensus is, plus FPS on a PC is far superior.
So if you don't really PVP but enjoyed some of the PVE in the first, does Destiny 2 seem better or worse than the first? Or too early to tell?