I think legendaries should just roll with perfectly maxed stats, trifecta, sockets, and make you immune to elites. I mean, why have to sift through shitty loot to get to the really good stuff, like ARPGs are all about? Nah, let's crank this loot 2.0 fucker up to 11!I never said I agreed with the picture. I know this is hard for you, so I'll explain it. I said I MOSTLY agreed with the picture. Then IN THE VERY NEXT SENTENCE I went to elaborate my point of WHAT EXACTLY I agreed with and felt. Context, such a hard concept right?
Except you aren't going to use those weapons in the expansion because new drops will be better, regardless of what you reroll.
If the legendary isn't actually going to be better than a generic yellow, why have it exist at all? The baseline should be better than generic rare loot. That means Legendary should always roll with a socket for weapons, chest, pants, and helm. Bracers and Helm should roll Crit. Gloves, Rings, and Amulets should at least have 1 of the 3 trifecta stats. When you roll legendaries that don't have any of these, they're just garbage. Even more so when it is a legendary that doesn't even have a unique effect. Those things shouldn't exist. We don't need 50 terrible legendaries, we just need some good ones. If you want better gear across the board make better rares. Legendary should mean something. If it wasn't going to mean something we wouldn't need this huge particle of light and a star on the map and special noise.
Rerolling isn't going to change that. You're still going to have to roll the property you want. The chances might be a little better, but at the end of the day instead of crafting you'll just be rolling that one stat over and over and over, and there is no guarantee you'll even get what you want.
They've stated they screwed up the mod range for 2h weapons, and that they aren't sure if they are going to have time to fix it before the expansion launch.Is there even one 2H weapon in the latest patch that is worth using over 1H/offhand?
Why in fuck is your vagina in such a knot over loot?Set Amulet drops. You're like sweet. You roll The Travelers Pledge. You don't even have to look at the stats, it's basically guaranteed to be completely terrible.
That should never happen.
Everything except debris. I'm not sure on demonic essences though.Are we getting new crafting mats from 61 up?
Why is that 100% always terrible? Guaranteed high main stat, higher than any rare can roll. And high life%. Someone who has an ok rare amulet, that will be a good set. And if someone is playing hardcore and has the ring, that will be a pretty good set. Crit damage is rare these days, so a set bonus with it is nice. And the ring comes with move speed, freeing up some paragon points.Set Amulet drops. You're like sweet. You roll The Travelers Pledge. You don't even have to look at the stats, it's basically guaranteed to be completely terrible.
That should never happen.
I gotta agree here. Got a green amulet to drop last night and I was all excited........then I ID'd it and wasn't excited anymore. If a legend or set item drops, it should have something on it to make me say "wow, that is a really cool special ability, it might actually be worth losing some dps for". I've gotten a few legends that I was willing to give up some dps to get the benefit of their specials but it's like 1 in 20 if I'm lucky.Set Amulet drops. You're like sweet. You roll The Travelers Pledge. You don't even have to look at the stats, it's basically guaranteed to be completely terrible.
That should never happen.
Why?have something on it to make me say "wow, that is a really cool special ability, it might actually be worth losing some dps for".
Wat. Are you really arguing that a legendary should not be awesome? Fuck yes it should be awesome or they should not call it a legendary. Call it a fucking rare. If a legendary does not have a cool effect/ability on it then it should have great stats that beat nearly everything else, especially if the rolls are near perfect.Why?
This is what I mean about being concerned that a lot of you people have never played an ARPG before. Just because it's an "OMG! LEGENDARY!", why does that automatically mean it has to be awesome? Why should italwaysbe something you should be able to use/equip? D2 had plenty of awful uniques, same with any ARPG in existence.
Um, there are plenty of shitty uniques in Marvel Heroes as well. Plenty of heroes use cosmics over uniques in that game.Wat. Are you really arguing that a legendary should not be awesome? Fuck yes it should be awesome or they should not call it a legendary. Call it a fucking rare. If a legendary does not have a cool effect/ability on it then it should have great stats that beat nearly everything else, especially if the rolls are near perfect.
I don't really care how D2 does it because D2 is not a contender anymore. I care about how Path of Exile and Marvel Heroes do it. They each have their own unique way of doing things and I think they both do it right for their gameplay. If you think DIII is doing a comparable job in the "legendary/epic/unique" department as those two games then you're just a fanboy. Just another example of little companies getting shit done and big companies expecting their brand to carry itself.