Diablo 3 - Reaper of Souls

Lost Virtue

Trakanon Raider
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How do you keep the fetishes alive through the poison damage? AoE damage seems to clear through most of my pets easily.
The passively summoned fetishes have crap for survivability. The summoned fetishes through Fetish Army seem to take a decent beating as they scale off you. I don't believe the passive summoned ones do.
 

Crone

Bronze Baronet of the Realm
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Lol, this clan feels a lot like a bunch of dudes razzing each other but at the end of the day still share their hookers and blow. BROFIST!

And Lux, I'm too gimp to run with you! Have MoJ, and 2 pieces of Jade Harvesters... it's a tease, trying to tempt me one way or the other.
 

Leon

<Silver Donator>
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How do you keep the fetishes alive through the poison damage? AoE damage seems to clear through most of my pets easily.
I don't lose any fetishes at all, I do take jungle fortitude and have a decent toughness that they scale on (about 7mill with 1600 poison resist or w/e)
 

Leon

<Silver Donator>
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The passively summoned fetishes have crap for survivability. The summoned fetishes through Fetish Army seem to take a decent beating as they scale off you. I don't believe the passive summoned ones do.
pretty sure the fetishes from the passive scale with you for damage and toughness (but not from fetish army +DMG). it's the fetishes from the gidbin that are gimp and don't IIRC.
 

Ao-

¯\_(ツ)_/¯
<WoW Guild Officer>
7,879
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I don't lose any fetishes at all, I do take jungle fortitude and have a decent toughness that they scale on (about 7mill with 1600 poison resist or w/e)
Yeah, my Toughness is shit. I need to refocus some shit. Quite a few of my legendaries are sub-par, but I can't farm up replacements for them (easily).


Link to my profile:Aoctor - Community - Diablo III
I still make the assumption I'm not good at video games though.
 

Korrupt

Blackwing Lair Raider
4,832
1,228
Not to mention Im sure with dat Kukri 2 seconds of those midgets attacking resets the army cooldown? I know you kept BBV up permanently when we did some stuff together last time.
 

Lost Virtue

Trakanon Raider
2,327
269
pretty sure the fetishes from the passive scale with you for damage and toughness (but not from fetish army +DMG). it's the fetishes from the gidbin that are gimp and don't IIRC.
You're probably right, may have been thinking of that stupid item that summons them.
 

Crone

Bronze Baronet of the Realm
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What's the point of Spirit Walk and Zombie Dogs?

I feel like Spirit Walk was used more so for movement, than actually getting out of Oh Shit situations. Maybe on higher Torments it's necessary to save your ass? I don't know. I just farm T1, and it's absolutely not necessary.

And zombie dogs. The dudes do shit damage, and with the Fetish passive, Garg, and Fetish Army, there's never a lack of "tanks" or "meat shields" so what's the point? I'm running a Fire build still, and would much rather have Searing Locusts.
 

Lost Virtue

Trakanon Raider
2,327
269
pretty sure the fetishes from the passive scale with you for damage and toughness (but not from fetish army +DMG). it's the fetishes from the gidbin that are gimp and don't IIRC.
Actually, per this guide, the armor scaling (seems there may be a added toughness in general not scaled off the WD) of passive summons does not occur since 2.0.4? No idea how accurate
[Guide] Fetish Psychopaths Build - Forums - Diablo III

"Patch 2.04 Update: Reported change, will update if found to be false.
Difference between Fetish Army and Fetish Sycophants.
Fetish Sycophants no longer have force armor. This means they are more prone to be one shot or melted by regular white enemies such as Morlu Incinerators or Dark Berserkers.
Fetish Army remains the same as before and survive better than FS fetishes.
Dogs and Gargs still have force armor."
 

Deathwing

<Bronze Donator>
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What's the point of Spirit Walk and Zombie Dogs?

I feel like Spirit Walk was used more so for movement, than actually getting out of Oh Shit situations. Maybe on higher Torments it's necessary to save your ass? I don't know. I just farm T1, and it's absolutely not necessary.
Increasing your farm speed isn't necessary?
 

Tenks

Bronze Knight of the Realm
14,163
607
I'm always build for all-out offense and maximize movement speed. Then I just do whatever Torment level I'm able to do with this style of build. There is literally zero incentive to "surviving" a higher torment than just facerolling and zipping from pack to pack on a lower torment. Could I unsocket all my rubies for diamonds, take war cry and swap out defensive passives and farm T5? Of course I could. Is there a fucking point? No.
 

Leon

<Silver Donator>
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Actually, per this guide, the armor scaling (seems there may be a added toughness in general not scaled off the WD) of passive summons does not occur since 2.0.4? No idea how accurate
[Guide] Fetish Psychopaths Build - Forums - Diablo III

"Patch 2.04 Update: Reported change, will update if found to be false.
Difference between Fetish Army and Fetish Sycophants.
Fetish Sycophants no longer have force armor. This means they are more prone to be one shot or melted by regular white enemies such as Morlu Incinerators or Dark Berserkers.
Fetish Army remains the same as before and survive better than FS fetishes.
Dogs and Gargs still have force armor."
aaaaah ok, you're right, this was undocumented AFAIK and people found out post patch pets were squishier, that's right. I'm not sure if this was intended or not however. They used to scale like everything else however.
 

Deathwing

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Replacing Spirit Walk with Searing Locusts, it'd take testing to determine what increased farm speed more. Movement speed, or the ability to kill trash faster.
A DOT vs 40% increased move speed between packs? I very much doubt searing locusts will make you kill that much faster.
 

Leon

<Silver Donator>
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What's the point of Spirit Walk and Zombie Dogs?

I feel like Spirit Walk was used more so for movement, than actually getting out of Oh Shit situations. Maybe on higher Torments it's necessary to save your ass? I don't know. I just farm T1, and it's absolutely not necessary.

And zombie dogs. The dudes do shit damage, and with the Fetish passive, Garg, and Fetish Army, there's never a lack of "tanks" or "meat shields" so what's the point? I'm running a Fire build still, and would much rather have Searing Locusts.
Leaching beasts are pretty good and allow you not to worry about your life, as soon as they hit something It goes right back up. Spirit walk allows to move fast.
 

Tenks

Bronze Knight of the Realm
14,163
607
Sprint is, by far, the most efficient skill I have on my hotbar for killing efficiency. The density is worse in RoS and rifts can sometimes have a TON of downtime between packs. The only valid reasons you would not have Sprint, imo, is if you have the War Cry belt with -Cooldown% so it is up almost 100% or the LeapQuake set where you simply don't have enough hotbar slots.
 

Leon

<Silver Donator>
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Sprint is, by far, the most efficient skill I have on my hotbar for killing efficiency. The density is worse in RoS and rifts can sometimes have a TON of downtime between packs. The only valid reasons you would not have Sprint, imo, is if you have the War Cry belt with -Cooldown% so it is up almost 100% or the LeapQuake set where you simply don't have enough hotbar slots.
Yeah this is problem for me usually, wtb 7th hotbar slot!