nvm, good morning brosBecause I kicked two people who were botting? Whatever, clan chat is full of people complaining about loot, getting annoying. Clans are pointless currently, various communities serve the player better.
That's sort of what happened to me, except instead of real life I do it with obsessing over different games until I burn out. RoS was my "break" from Dota2, had a friend get me into a match last week and was like hey, it's fun again, and lost the last interest I had in the D3 grind. Keep waiting for it to "feel" like D2, which didn't feel as grindy even if that's all you did was baal/meph over and over (or ubers from mods really), and for whatever reason, I just don't think that's going to happen.Took like a 2 week break and don't feel like logging in at all now.. this was like when I would take a break from an MMO for a week, re-evaluate my life, and then not want to play again.
First time I killed Malth with 3 of my buds it was for sure a mini raid boss. Shit was hard, and took a few wipes before we were able to do it. Was really fun!Another thing that imo makes PoE much more fun is that some of the map bosses are like mini raids. If we had riftstones and then were able to buy or craft upgrades for it like PoE where you trade 200% magic find for +50% haste and dmg on mobs would be awesome.
Like I said I'm sure Blizzard wants to do something like this and perhaps we won't get it until the next expansion. I still think most of their efforts this expansion was un-fucking up some of the code that made it so rigid and impossible to customize. I hope now that the effort for that is finished they can work on adding more content to the game. I honestly think their original plan for Diablo3 + Expansions was simply adding new acts and thinking people were fine with the way end-game worked in Inferno. Since that clearly wasn't working they had to re-engineer some of the core of the game to allow for things such as rifts and bounties -- which they pretty much always said was impossible prior to the expansion.Another thing that imo makes PoE much more fun is that some of the map bosses are like mini raids. If we had riftstones and then were able to buy or craft upgrades for it like PoE where you trade 200% magic find for +50% haste and dmg on mobs would be awesome.
I think the big two are cache scaling and blood shard scalingWhat is supposed to be implemented in 2.05? I don't see patch notes on it.
I just assumed the caches scaling with difficulty and what not?