Legacy Hellfire amulets would still give non-existent passives?Astral Presence, Cold Blooded (+10% to frozen), Critical Mass (crits -1 second cooldown), and Paralysis are not putting wizards much further. Might see someone break 70 but not much more, other classes have better.
Doesn't take long to farm hellfire amulets now. Friend and I cranked out like 14 in ~2 hours so with 4 ppl you're looking at at least 8 an hour granted you've got the forgotten souls to craft them all.I've gotten like 20 Hellfire Amulets on my normal Demon Hunter. I never equipped one because all the passives it wanted to add were shit. I feel like the amount of time you need to farm these things added in with the amount of shitty passives means not a ton of people will bother. Those who do bother, good for them. You spent like 50-100 hours of your life getting a higher grift that will last like a week or less before it's patched.
That'd be something, but I doubt it works that way. Also, were there even hellfire amulets back then? I mean, CM time since that was listed, CM was removed for RoS release right, and iirc keywardens/ubers were only for the old hellfire ring that gave bonus xp and shot fireballs that I farmed for my crusader leveling before 2.0.Legacy Hellfire amulets would still give non-existent passives?
Don't do that, immunity necks are a huge waste in the cube. Skip them, if they follow you, your area damage will kill them quickly.Got my 6pc wastes last night, turned over to double unity+immortal-templar and was running T7 in a heartbeat. Jesus the change was crazy.
I've got doubles of 3 pieces of raekors, but that seems to be shit. I'm sitting on 3 part of IK and a couple of the HOTA bracers as well, so maybe I can push grifts with that.
I swapped my cube slots around... still no furnace but I'm running TFury instead (not much else for choices really). I'm running the Yan pants for unlimited rage and I'm about to cube that fucking cameo necklace because arcane is bullshit.
Which is why you need two barbs. Since Blizzard has decided the ability to have secondary item sets and skills is beyond their technology. So you have one barb that does grifts then another barb that does Wastes.Movement speed isn't what grift progression is about. Hota can compete with WW on rifts if you cube in-geom, but it's no good for bounties.
I did the arcane neck because I had that or CoE available. I don't feel like I get any tangible benefit from CoE. I mean I understand it's working but I am not watching my buff bar for that magic physical buff icon to appear.I'm running the Yan pants for unlimited rage and I'm about to cube that fucking cameo necklace because arcane is bullshit.
Ahh this is true. At work so didn't remember exactly how the pants work. I need a pair ASAP then.You never stop moving while using whirlwind, so you always get the 25% damage/rage gen bonus from Hexing Pants and never get the penalty.
Ahh that is what I am doing already. I have 1/2 that set.IMO your best bet would be to target upgrading 1H might weapons in the cube to complete the BulKathos set which basically eliminates fury concerns.
Cube it. I don't have worship gloves to 10 min shrine buffs anyways.But remember if you use Yan you are also forcing yourself into using a rorg. Which means either your jewelry cube will be it which means no Unity or you're giving up FnR which gives far better bonus than Yan. IMO your best bet would be to target upgrading 1H might weapons in the cube to complete the BulKathos set which basically eliminates fury concerns.
Does the build work without a Zodiac ring? I was under the impression it was necessary for cooldowns since you give up the IK bonus.Hexing pants aren't going to make or break anything. The majority of your rage comes from Mighty Weapon and BK2. Leoric's Crown is another good cube candidate if you're short on CDR.
I have it cubed until I get curio in, but I don't notice it actually procing or working. The majority of the time I do t7 rifts I can finish just after my CDs come up for first usage. Once I get a furnace I don't think I'll use CDs until I get to RG.Does the build work without a Zodiac ring? I was under the impression it was necessary for cooldowns since you give up the IK bonus.
Don't get me wrong, Hexing pants is still a very good cube candidate since it's 25% dibs. It just won't solve your rage problem. Honestly, Hexing or Leorics are probably the only two worth considering. Or maybe something from the bracer slot in case you want to wear a Lacunis to hit a breakpoint.Ahh that is what I am doing already. I have 1/2 that set.
I was going to use Yan's as a cube ability. What armor ability should I be using for WW barb?
Sure, it's just much less powerful. Non-season pre 2.3 didn't have access to Orotz and WW was still tops. But there's zero reason to not use it now. You need the ring, Boon passive, and about 30% CDR to get full uptime on WoTB plus some other CD usage.Does the build work without a Zodiac ring? I was under the impression it was necessary for cooldowns since you give up the IK bonus.
Yan gets used in the cube for that build, so there's no need for RoRG.But remember if you use Yan you are also forcing yourself into using a rorg. Which means either your jewelry cube will be it which means no Unity or you're giving up FnR which gives far better bonus than Yan. IMO your best bet would be to target upgrading 1H might weapons in the cube to complete the BulKathos set which basically eliminates fury concerns.