Why would they this much content temporarily?
This goes way beyond D3. its certainly something I will never understand.
Path of Exile temp league content.
Every mmo, and regular games seasonal content. Halloween stuff, etc.
Guildwars2 holiday stuff, and "living world".
League of legends harrowing. Why in gods name did they make an entire map(bildgewater) for ARAM, that is not used anymore? Its just a reskin. why in the world is it not in rotation?
so much dead content made for games, only available during a select time period. Makes no sense to me.
Dev time is a premium. Why make content that will only have limited access?
I can understand "limited time only" rotations at least. Like now LoL has poroking, hexakill, etc in rotation weekly.
The same should also be applied to all MTX. Path of exile for example, has a TON, just metric shit ton, of MTX which was only available via supporter packs, or just plain timed periods. Like the pilgrims hat. If you were not playing POE, or didn't buy it. you can't get it. That is just.... poor business.
"Limited time only" sales only really work when you have total market saturation. Like.. McDonalds or something.
Terraria did it right. Even holiday stuff can be spawned at any time. New content added to the game was free. and used to generate fresh sales of the core game, becuase they understood its better to sell this new content to new buyers, then just hit up their previous base again.
A mix would be better to hit it best. Like using PoE. Free content updates should largely target new players. (expansions, etc.) While that MTX should be on rotations so elder players have something to spend money on.