Deathwing
<Bronze Donator>
I left it purposefully vague. I would assume people that become your friend/clanmate/whatever post drop would not be eligible. The game tracks who was in your game when an item dropped, a whole clan/friend list can't be that much harder(wonder if that's where the 150 clan limit comes from). I mean, it isn't even that you need to tack 150 player IDs onto a weapon. Just track weapon drop date and player clan/friend list join date. If they don't sync up, can't trade! If already equipped, can't trade! If already traded once, can't trade!I'm curious as how people assume this would work though? What would define a relationship? if they're on your real id list? friend list? in your clan? etc... all of these could entirely be devoid by Chan Ho Nam inviting you to clan SHDHEWIDHEWILSD to trade all the botted legendaries he has etc..
But.. BoE is certainly a good idea, assuming it binds to your account and not your character. Some people would question why they can't just trade an item when they eventually find an upgrade but.. it's better than having no option to at all, unless the person was with you when it dropped at the time.
I want to reiterate "bind on trade", I think that's an important aspect to my admittedly simplistic system. It allows a whole new dimension for item use without allowing a pool of tradeable items to establish themselves. You know, how SoJs eventually became currency.