Daidraco
Avatar of War Slayer
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I hate the Lost Ark "This event is on a scheduled time and alternates through those times on specific days" kind of bullshit. Thats the shit I hated about Lost Ark and was one of the many things that made me stop giving a fuck about the game. Not only the RNG of getting those island tokens, but also having to make sure I was there at the appropriate time, which I had to sail to in the first place, so I couldnt do anything but wait for the fucking island.. Just awful. So Im not happy about this set timers bullshit either.This world boss reminded me why I drifted away from MMOs and usually play arpgs now. I want to do my own shit on my own time, not their schedule, and solo or a few friends, not a horde of facerollers.
I didn't bother researching it and it doesn't matter for this beta, but I hope they have solid methods to fight them with just your team without randoms popping in and mucking things up. Obviously the boss has to have some scaling like the entire fucking game, and if your small group gets matched with imbeciles you're just screwed. Or you go full MMO (ugh) and have a guild, schedule raid times to make sure you have all slots on that boss filled with your own players.
As for this fight, took me three attempts at tier 1 to beat it. The boss fled at 10%, 20%, then a win. Funny enough on that one the people I started with, 8ish players, were all 20 but beyond bad, like everyone died multiple times before 80%. I relogged because that was going nowhere, landed in a group that had him at 50% in presumbly the same time, and we won with a few minutes left. Needing several attempts itself is alright, but the 3 hour schedule blows if you have to flip a coin for your team every time.
Not that having a set time with the guild is something I want either - but I did appreciate the fact that you could kill the boss multiple times and get loot. So there is something that you would want a guild for in the game, if only just to have players that you can count on to kill the world bosses with. I started late this time around, and have limited time this weekend, so I didnt start the guild - but it would have been valuable to have this time I can see.
As for the DPS difference - you could tell the world of difference between people that were lucky enough to get Legendaries outside of the ones that dropped from the end of Act 1. Some of them just make a massive difference in how a class is played, and the damage it does. So really, Im thinking this "Server Slam" was also a testing phase for how to balance Ashava without every Tom Dick and Harry having a full suit of Legendaries on at level 25 with 27 points.
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