Just hit level 40 as I finished act 1, just exploring and running around. Playing WT2.
That theory craft Kripp build for summoner is working so far. I've died twice. One time to a giant axe guy earlier on when I was stunned and before I had any legendaries, and one time to one of those rare elites when I wasn't paying attention. Both times easily avoidable and my mistake. For most boss fights I rarely use pots at all. At most one or two. Skiellies die sometimes, but rarely notice it as there are corpses everywhere which I use the summon on to get essence. Then they spawn blood orbs which fortify me, so usually boss fights end with me having 150+% life without using a single pot. Granted this might change at higher levels and world tiers, but for now, really enjoying it.
Curious as to what the difference is with a bone spear build. As Kripp said in the video, they do around 50% more damage than the summoner build for the spears, but wonder how that compares with the uptime? I have pretty much constant uptime with spears as the cycle goes shoot 4 times, spam summon button, 2 seconds later I have full essence again.
Question: Is it possible to remove the unique trait on one legendary and put it on something else? Or are those only from the dungeons, as perhaps lower level versions. Found a shield which gives +2 mages, but I use 2h. I assume there is a dungeon then for +1 mage? And would that only be available off hand? Not looked into how the unique / crafting system works.