Quin was basically correct, you might as well delete the overworld if your just going to be porting directly to dungeons now.Helltides are cool, so more stuff in the overworld would be my first suggestion. Blood moons, super helltides!
The fact that D4 has an overworld is the most interesting innovation in the series so far, yet underleveraged outside of helltides and the PvP areas.
Helltides are cool, so more stuff in the overworld would be my first suggestion. Blood moons, super helltides!
The fact that D4 has an overworld is the most interesting innovation in the series so far, yet underleveraged outside of helltides and the PvP areas.
Except who gives a fuck. The most annoying parts are Lilith altars and having to discover the map/waypoints, both of which are carrying over. The rest you'll discover "automatically" by leveling up on a new season, since aspect dungeons, events, side-quests, tree of whispers(which include doing said dungeons, events,etc.), etc. are the fastest way to 50 when you don't have plvls available.Still gotta do that renown grind for your 10 skill points and 20 paragon points! Fucking inventors.
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They said only the main city portals are carrying over. If your map has the others exposed you will have to go there and re-discover the portals. But I kinda agree. The quests in the oberworld kinda give you objectives other than jsut dungeon 24/7 to level up which is cool in my book. But the thing is after a few seasons of that shit will I have the same enthusiasm to do those?
Literally steal the Uber Elder design.What’s the alternative? No one likes running around a map do get exp, it’s inefficient. Same with loot. If people are willing to do thousands of mindless rifts and Baal runs, then this is what Blizzard thinks people want.
I would be interested in hearing what you think would be a superior way to farm loot and exp that people won’t bitch even more about.
If it something you can grind through while not really paying attention like the PoE campaign its at least tolerable.Depends on how long it will take, people put up with doing the PoE campaign multiple times a season for years.
I feel like it'll take "roughly" about as long as the PoE campaign. The difference here is you can do it however you want/whichever order. Player "choice" is always better.Depends on how long it will take, people put up with doing the PoE campaign multiple times a season for years.
Anyone got a QA list of what these dingleberry fucks talked about at their kumbaya circle jerk? As much as I want to here Miss T.Wat ramble on about whatever zippertit program they have in the pipeline it would be much easier to have a simple list.
Literally steal the Uber Elder design.
Run Nightmares to get ritual components to Summon Diablo or whatever that has unique requirements and makes the grind have a compelling reason to get through it.
Well the thing that sucks in this game with a bossing system like POE is the loot all pretty much sucks. Those bosses would have to have unique hand made loot that is build defining. Or at least change up a way the build is being played. Like a unique+That’s not an alternative, thats an extra step. You still would be running nightmares as your main form of advancement, to get rare drops that eventually opens another point of progression, but 90% of your time is still running dungeons over and over.
It’s still a good idea though, maybe have the drops come from overworld rare spawns or something like that to mix it up a bit. Although people would still find a way to complain I’m sure.
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This is one thing that they will keep in mind. I know PoE Chris wears that stat like a badge of honor but Blizzard will want to sell copies, and im willing to be the same people who havent blown through it like running around collecting shit for future expansion purposes.