Agreed. I seriously hope they don't use the D3 skill system where everyone has every skill. I can't think of a less rewarding system for leveling up your character. I don't understand why Blizzard hates skill trees these days. Vanilla WoW and D2 were perfect. Retail WoW and D3 are a bad joke.If they don't have:
1.) A deeply customizable skill tree/system
2.) An exciting crafting system
3.) A near infinite and interesting end game
Then they have already lost.
Agreed. I seriously hope they don't use the D3 skill system where everyone has every skill. I can't think of a less rewarding system for leveling up your character. I don't understand why Blizzard hates skill trees these days. Vanilla WoW and D2 were perfect. Retail WoW and D3 are a bad joke.
I skipped around, there was at least one fight I saw.I put that shit on 2x speed and all I could see was environments? 17 minutes of environments? Who fucking cares.
I think they got pretentious too. Success got to their head and their workflow methods and internal balancing rules took on a life of their own and can't be changed.It is because they are mostly a company of mediocre (at best) individuals and that level of talent cannot develop or balance something as complex as a skill tree.
player shadows are locked to the character there. its always behind them. if you stand in place and rotate, it will rotate with you.Probably looking forward to this than most, but I hope they do better w/ the lighting. The shadows come and go in that first clip as he's running through narrow areas, but it's clear it's some artificial global thing they have going on or the shadows cast would be very different in spots like this... not a deal breaker or anything as it won't always be very obvious if you're not looking for it, but this bugs me a little. Just before the bridge the shadow does move apparently with lighting, but I wonder if that's actually a transition to a new area which has a different global point of light and it just fades in/out as you walk near some other sources.
View attachment 407837
View attachment 407836
that's how shadows work in real life, though... right? *nervous laughter* right?!player shadows are locked to the character there. its always behind them. if you stand in place and rotate, it will rotate with you.
that's how shadows work in real life, though... right? *nervous laughter* right?!
I don't think what's left at Blizzard is capable of making a good game, or any game really.
Diablo Immortal was announced like 5 fuckin years ago lmao and they can't even release a bad phone game.
If they don't have:
1.) A deeply customizable skill tree/system
2.) An exciting crafting system
3.) A near infinite and interesting end game
Then they have already lost.