So. I don't believe I am saying this, but they have legit fixed this game. The game is finally in a 1.0 state. Take a hard dose of salt coming from someone that didn't think D4 was bad. Just meh.
Loot? Fixed. EVERY single drop has relevant stats toward your class. It might not be THE stat you need for a particular build, but no stats are garbage now. 8/10 here. Still need a loot filter.
The Pit = Greater Rifts like we knew. I only saw three variations of dungeons though. I am at level 31ish? 9/10
I did not test leveling. But the chat is filled with peeps saying it feels good. Not sure if it's peeps that were comparing it to season two, skipped three, and are coming back and noticing the changes. I don't know.
Helltides! Holy shit did they increase the mob density! Also it looks like they took the season two's Blood Harvest and rolled it into the Helltides, and then some. It's the most fun I have had in D4 so far. I just like destroying waves of mobs once your threat reaches high enough. 9/10!
Codex of Power. Yeah. THIS right here saved their game IMO. It fixes Loot. Bag space. Bank space. Salvaging etc. Once you get that great slotted item. No need to even look at gear that falls unless you see the loot has a max stat on it. Just salvage everything and be done. Upgrade on an aspect? Game will let you know you upgraded that aspect. 10/10
Not sure if some changes are PTR buffs fixes, or prior season...but Barbarian may have lost a bugged HOTA, but everything else is MUCH better as far as the three builds I have tried. Especially Upheaval.
I am going to say this. I think D4 is now in a better state than Last Epoch. (One thing of note. Comparing Last Epoch to D4 combat wise. You realize soon as you do a dungeon or whatever, how much more impactful the combat feels over LE. It just feels satisfying).
Overall, you folk that are on the fence, give it a shot. If I am way off on my summary let me know. Curious what people think of the changes. I will definitely be doing the next season.