CaughtCross
Ahn'Qiraj Raider
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I just did 1 month. That's how much content they had and still have.
I think Immortal actually has a better end game than D4; if it wasn't for the predatory monetization scheme I think it would've been a good game (once you get to the end game you basically serve as algae to be fed on by the whales that have spent tens of thousands on the game). They did a much, much better job turning Immortal into an mmo-lite experience than they did with D4
D4 launched with less content than Immortal. Not many people on FOH played both, so you'll hear comparisons on end-game being thrown around, such as "they are on equal footing".
The fact is, anyone who played Immortal at launch played it for LONGER than they played D4.
D4 was 2-3 weeks of hard play. Immortal spanned around 4 to 6 weeks of hard play, as already mentioned byChris
On paper, could the longevity of their end-games be said to be comparable? Sure, maybe. In practice, however, in actual user experience, that's a different story entirely. Nobody on this forum got more out of D4 than they did out of Immortal. The fact is Immortal held attention for a solid month to nearly a month and a half. D4 took only a few weeks of hard play to completely be done with until "Season 1".
Quick questionjayrebb - do you still play DI? If so, how is it now? I guess it's good there two separate products, because you and anyone else can play DI instead of D4 if you consider it the superior game. Is there anyone who still plays DI want to comment on the state of the game now, and how monetization is......is it still heavy PTW or can you have fun being FTP?
What exactly are you doing in D4?Ahhh......no. For me at least, you have it exactly backwards
I played DI at launch, it was a fantastic mobile ARPG when I was levelling. Once I hit level cap, the game ground to a screeching halt. I did the daily shit, tried to fill out that encyclopedia book (which I liked and hope D4 does something similar), and did the faction thing where I went underground and did some quests for that. BUT IT WAS IMPOSSIBLE TO GET ITEM UPGRADES because of the way they gated progress at level cap. Also that mini-boss where you clicked on the statue in the middle of the city? The one that you had to wait for like 8 other people to join, only for like 4 of them to be AFK once the party filled? That boss? Oh yeah, and PvP where you got your asshole pushed in by whales so you didn't ever feel like you were contributing. Who cares, because the rewards were ass. Don't get me started on those dumbass gems that max out if you spend like $10,000 each.
Thankfully I didn't spend a dime on the game, and I got a good 2-3 weeks out of it. I didn't bother waiting until season play.
Diablo 4 launched a month ago, I'm still playing, will play through Season 1 at the minimum.
Quick questionjayrebb - do you still play DI? If so, how is it now? I guess it's good there two separate products, because you and anyone else can play DI instead of D4 if you consider it the superior game. Is there anyone who still plays DI want to comment on the state of the game now, and how monetization is......is it still heavy PTW or can you have fun being FTP?
What exactly are you doing in D4?
In Diablo Immortal the daily paragon level cap increase and the Shadows guilds incentivised you to keep logging in to keep up to date. You can't get that experience today though because it's FOMO design.
What exactly are you doing in D4?
In Diablo Immortal the daily paragon level cap increase and the Shadows guilds incentivised you to keep logging in to keep up to date. You can't get that experience today though because it's FOMO design.
Don't forget you actually want to do raids in Immortal. You actually track the raid lockout and log in and do the raids whenever possible. Whether you are being carried by a pay2win raid leader or not, you still log on and do the raid content.
Nobody is doing world bosses in D4. And that's real spill.
I don't remember raids in Immortal. Is that the statue you click on in the middle of the city?
If so, I already commented on that. My experience was it took a while to fill the group, and when you did, inevitably several people were AFK, so you never could get the raid going. I'm also not going to sit on my phone for an hour waiting to get AFK players kicked off and filled with actives. Not to mention the grind to get your ilevel high enough to "open" the next boss....lol, no thanks, I'm not gonna get suckered in to giving Blizzard any money because of FOMO.
And I kill the D4 world boss every time I play. I make it part of my loop.
yes it's nice to have random NPC lemmings spawn at the boss to kill it for you I agree.
I love the loop too with no dedicated reset timer or spawn timers. Just gotta watch that map like a hawk man and keep refreshing those webpages.
Press that F5 key baby. Stay on that tracker and meet with randomly generated "players"